public FilterableDifficultyIcon(CarouselBeatmap item) : base(item.Beatmap) { filtered.BindTo(item.Filtered); filtered.ValueChanged += v => Schedule(() => this.FadeTo(v ? 0.1f : 1, 100)); filtered.TriggerChange(); }
public FilterableDifficultyIcon(CarouselBeatmap item) : base(item.BeatmapInfo, performBackgroundDifficultyLookup: false) { filtered.BindTo(item.Filtered); filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100)); filtered.TriggerChange(); Item = item; }
public DrawableCarouselBeatmap(CarouselBeatmap panel) { beatmapInfo = panel.BeatmapInfo; Item = panel; }
public DrawableCarouselBeatmap(CarouselBeatmap panel) : base(panel) { beatmap = panel.Beatmap; Height *= 0.60f; }