/// <summary> /// Creates a new <see cref="ManiaBeatmap"/>. /// </summary> /// <param name="defaultStage">The initial stages.</param> public ManiaBeatmap(StageDefinition defaultStage) { Stages.Add(defaultStage); }
/// <summary> /// Creates a new <see cref="ManiaBeatmap"/>. /// </summary> /// <param name="initialStage">The initial stage.</param> public ManiaBeatmap(StageDefinition initialStage) { Stages.Add(initialStage); }
public ManiaBeatmap(StageDefinition defaultStage, int?originalTotalColumns = null) { Stages.Add(defaultStage); OriginalTotalColumns = originalTotalColumns ?? defaultStage.Columns; }