public RealmBeatmapDifficulty Clone() { var diff = new RealmBeatmapDifficulty(); CopyTo(diff); return(diff); }
public void CopyTo(RealmBeatmapDifficulty difficulty) { difficulty.ApproachRate = ApproachRate; difficulty.DrainRate = DrainRate; difficulty.CircleSize = CircleSize; difficulty.OverallDifficulty = OverallDifficulty; difficulty.SliderMultiplier = SliderMultiplier; difficulty.SliderTickRate = SliderTickRate; }