public UnicodeBindableString GetUnicodePreference(string unicode, string nonUnicode) { var bindable = new UnicodeBindableString(unicode, nonUnicode) { PreferUnicode = preferUnicode.Value }; unicodeBindings.Add(bindable); return(bindable); }
protected void AddWeakReference(UnicodeBindableString unicodeBindable) => unicodeBindings.Add(new WeakReference <UnicodeBindableString>(unicodeBindable));