public void updateSession(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey, byte[] sessionValue, int expireSeconds) { #if !SILVERLIGHT send_updateSession(platformArgs, sessionKey, sessionValue, expireSeconds); recv_updateSession(); #else var asyncResult = Begin_updateSession(null, null, platformArgs, sessionKey, sessionValue, expireSeconds); End_updateSession(asyncResult); #endif }
public void deleteToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key) { #if !SILVERLIGHT send_deleteToken(platformArgs, key); recv_deleteToken(); #else var asyncResult = Begin_deleteToken(null, null, platformArgs, key); End_deleteToken(asyncResult); #endif }
public string getToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key) { #if !SILVERLIGHT send_getToken(platformArgs, key); return(recv_getToken()); #else var asyncResult = Begin_getToken(null, null, platformArgs, key); return(End_getToken(asyncResult)); #endif }
public string checkToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string token) { #if !SILVERLIGHT send_checkToken(platformArgs, token); return(recv_checkToken()); #else var asyncResult = Begin_checkToken(null, null, platformArgs, token); return(End_checkToken(asyncResult)); #endif }
public void updateToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key, string token, int expireSeconds) { #if !SILVERLIGHT send_updateToken(platformArgs, key, token, expireSeconds); recv_updateToken(); #else var asyncResult = Begin_updateToken(null, null, platformArgs, key, token, expireSeconds); End_updateToken(asyncResult); #endif }
public byte[] getSession(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey) { #if !SILVERLIGHT send_getSession(platformArgs, sessionKey); return(recv_getSession()); #else var asyncResult = Begin_getSession(null, null, platformArgs, sessionKey); return(End_getSession(asyncResult)); #endif }
public void send_deleteSession(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey) #endif { oprot_.WriteMessageBegin(new TMessage("deleteSession", TMessageType.Call, seqid_)); deleteSession_args args = new deleteSession_args(); args.PlatformArgs = platformArgs; args.SessionKey = sessionKey; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return(oprot_.Transport.BeginFlush(callback, state)); #else oprot_.Transport.Flush(); #endif }
public void send_checkToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string token) #endif { oprot_.WriteMessageBegin(new TMessage("checkToken", TMessageType.Call, seqid_)); checkToken_args args = new checkToken_args(); args.PlatformArgs = platformArgs; args.Token = token; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return(oprot_.Transport.BeginFlush(callback, state)); #else oprot_.Transport.Flush(); #endif }
public void Read(TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.Struct) { PlatformArgs = new org.soldier.platform.svr_platform.comm.PlatformArgs(); PlatformArgs.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.String) { Key = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void send_updateToken(org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key, string token, int expireSeconds) #endif { oprot_.WriteMessageBegin(new TMessage("updateToken", TMessageType.Call, seqid_)); updateToken_args args = new updateToken_args(); args.PlatformArgs = platformArgs; args.Key = key; args.Token = token; args.ExpireSeconds = expireSeconds; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return(oprot_.Transport.BeginFlush(callback, state)); #else oprot_.Transport.Flush(); #endif }
public IAsyncResult send_updateToken(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key, string token, int expireSeconds)
public IAsyncResult send_updateSession(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey, byte[] sessionValue, int expireSeconds)
public IAsyncResult send_checkToken(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string token)
public IAsyncResult send_deleteSession(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey)
public IAsyncResult Begin_checkToken(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string token) { return(send_checkToken(callback, state, platformArgs, token)); }
public IAsyncResult Begin_getSession(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string sessionKey) { return(send_getSession(callback, state, platformArgs, sessionKey)); }
public IAsyncResult Begin_deleteToken(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key) { return(send_deleteToken(callback, state, platformArgs, key)); }
public IAsyncResult Begin_updateToken(AsyncCallback callback, object state, org.soldier.platform.svr_platform.comm.PlatformArgs platformArgs, string key, string token, int expireSeconds) { return(send_updateToken(callback, state, platformArgs, key, token, expireSeconds)); }