示例#1
0
        public bool QueueTask(BuildContext context
            , int tx, int tz
            , PolyMesh polyMesh, PolyMeshDetail detailMesh
            , bool bvTreeEnabled
            , int priority)
        {
            TileBuildTask task = TileBuildTask.Create(tx, tz
                , polyMesh.GetData(false)
                , (detailMesh == null ? null : detailMesh.GetData(true))
                , Build.Connections
                , bvTreeEnabled
                , true
                , priority);

            if (!mTaskProcessor.QueueTask(task))
            {
                context.LogError("Task processor rejected task.", this);
                return false;
            }

            mTileTasks.Add(task);

            return true;
        }
        /// <summary>
        /// Creates a standard <see cref="NavmeshTileBuildData"/> object from the provided
        /// parameters.
        /// </summary>
        /// <remarks>
        /// <para>
        /// Errors will be logged to the build context.
        /// </para>
        /// </remarks>
        /// <param name="tx">The x-index of the tile.</param>
        /// <param name="tz">The z-index of the tile.</param>
        /// <param name="polyMesh">The polygon mesh data.</param>
        /// <param name="detailMesh">The detail mesh data. (Optional)</param>
        /// <param name="connections">The off-mesh connections. (Null allowed.)</param>
        /// <param name="bvTreeEnabled">True if bounding volumes should be generated.</param>
        /// <param name="context">The build context.</param>
        /// <returns>The tile build data, or null on error.</returns>
        public static NavmeshTileBuildData GetBuildData(BuildContext context
            , int tx, int tz
            , PolyMeshData polyMesh, PolyMeshDetailData detailMesh
            , ConnectionSet connections
            , bool bvTreeEnabled)
        {
            if (context == null)
                // Silent.
                return null;

            Vector3[] verts = null;
            float[] radii = null;
            byte[] dirs = null;
            byte[] areas = null;
            ushort[] flags = null;
            uint[] userIds = null;

            Vector3 bmin = polyMesh.boundsMin;
            Vector3 bmax = polyMesh.boundsMax;

            int connCount = (connections == null)
                ? 0
                : connections.GetConnections(bmin.x, bmin.z, bmax.x, bmax.z
                    , out verts, out radii, out dirs, out areas, out flags, out userIds);

            NavmeshTileBuildData result = new NavmeshTileBuildData(
                    polyMesh.vertCount
                    , polyMesh.polyCount
                    , polyMesh.maxVertsPerPoly
                    , (detailMesh == null ? 0 : detailMesh.vertCount)
                    , (detailMesh == null ? 0 : detailMesh.triCount)
                    , connCount);

            if (!result.LoadBase(tx, tz, 0, 0
                , polyMesh.boundsMin
                , polyMesh.boundsMax
                , polyMesh.xzCellSize
                , polyMesh.yCellSize
                , polyMesh.walkableHeight
                , polyMesh.walkableRadius
                , polyMesh.walkableStep
                , bvTreeEnabled))
            {
                context.LogError("Base data load failed. Bad configuration data or internal error."
                    , null);
                return null;
            }

            if (!result.LoadPolys(polyMesh.verts
                , polyMesh.vertCount
                , polyMesh.polys
                , polyMesh.flags
                , polyMesh.areas
                , polyMesh.polyCount))
            {
                context.LogError("Polygon load failed. Bad mesh data or internal error.", null);
                return null;
            }

            if (detailMesh != null)
            {
                if (!result.LoadDetail(detailMesh.verts
                    , detailMesh.vertCount
                    , detailMesh.tris
                    , detailMesh.triCount
                    , detailMesh.meshes
                    , detailMesh.meshCount))
                {
                    context.LogError("Detail load failed. Bad mesh data or internal error.", null);
                    return null;
                }
            }

            if (connCount > 0)
            {
                if (!result.LoadConns(verts, radii, dirs, areas, flags, userIds, connCount))
                {
                    context.LogError("Off-mesh connection load failed. Bad data or internal error."
                        , null);
                    return null;
                }
            }

            return result;
        }
示例#3
0
        public bool QueueTask(int tx, int tz, int priority, BuildContext logger)
        {
            // Check for existing task and purge it.

            NavmeshBuild build = Build;

            if (!build)
                return false;

            TileBuildData tdata = build.BuildData;

            if (build.TileSetDefinition == null && (tx > 0 || tz > 0))
            {
                logger.LogError("Tile build requested, but no tile set found.", this);
                return false;
            }

            if (AbortRequest(tx, tz, "Overriden by new task."))
            {
                tdata.ClearUnbaked(tx, tz);

                logger.LogWarning(string.Format(
                    "Existing build task overridden by new task. ({0}, {1})"
                        , tx, tz), this);
            }

            IncrementalBuilder builder;
            NMGenConfig config = build.Config;

            if (build.TileSetDefinition == null)
            {
                InputGeometry geom = build.InputGeom;

                if (geom == null)
                {
                    logger.LogError("Input geometry not available.", this);
                    tdata.SetAsFailed(tx, tz);
                    return false;
                }

                builder = IncrementalBuilder.Create(config.GetConfig()
                    , config.ResultOptions
                    , geom
                    , build.NMGenProcessors);
            }
            else
            {
                builder = IncrementalBuilder.Create(tx, tz
                    , config.ResultOptions
                    , build.TileSetDefinition
                    , build.NMGenProcessors);
            }

            if (builder == null)
            {
                logger.LogError(string.Format("Tile set did not produce a builder. Tile: ({0},{1})"
                        , tx, tz)
                    , this);
                return false;
            }

            NMGenTask task = NMGenTask.Create(builder, priority);

            if (!mTaskProcessor.QueueTask(task))
            {
                logger.LogError(string.Format("Processor rejected task. Tile: ({0},{1})"
                        , tx, tz), this);
                return false;
            }
            
            mNMGenTasks.Add(task);
            tdata.SetAsQueued(tx, tz);

            return true;
        }