public override void vmethod_1() { Texture2D texture2D_1 = this.contentManager_0.Load <Texture2D>("Images/uiHelpKeyboard"); this.gclass141_1 = new GClass141(texture2D_1, new Microsoft.Xna.Framework.Rectangle(0, GClass138.graphicsDeviceManager_0.PreferredBackBufferHeight - texture2D_1.Height, texture2D_1.Width, texture2D_1.Height)); this.soundEffect_1 = this.contentManager_0.Load <SoundEffect>("cursorMove"); this.soundEffect_2 = this.contentManager_0.Load <SoundEffect>("cursorOk"); this.video_0 = this.contentManager_0.Load <Video>("bgVid"); this.spriteFont_0 = this.contentManager_0.Load <SpriteFont>("base"); this.texture2D_0 = this.contentManager_0.Load <Texture2D>("Images/bgTest"); this.texture2D_5 = this.contentManager_0.Load <Texture2D>("Images/videoBg"); this.texture2D_3 = this.contentManager_0.Load <Texture2D>("Images/rectangleText"); this.texture2D_4 = this.contentManager_0.Load <Texture2D>("Images/sel"); this.gclass142_0 = new GClass142(this.video_0) { IsLooping = true }; this.int_5 = (GClass138.graphicsDeviceManager_0.PreferredBackBufferHeight - 5 * (128 + this.int_3)) / 2; this.int_6 = (GClass138.graphicsDeviceManager_0.PreferredBackBufferWidth - 10 * (128 + this.int_3)) / 2; this.texture2D_2 = new Texture2D(GClass138.graphicsDevice_0, 1, 1); this.texture2D_2.SetData <Microsoft.Xna.Framework.Color>(new Microsoft.Xna.Framework.Color[1] { Microsoft.Xna.Framework.Color.Black }); Vector2 vector2 = this.method_13(0, 0); this.gclass143_0.Cursor = new GClass141(this.texture2D_4, new Microsoft.Xna.Framework.Rectangle((int)vector2.X - this.int_8 / 2, (int)vector2.Y - this.int_8 / 2, this.int_8, this.int_8)); this.gclass143_0.method_5(new Microsoft.Xna.Framework.Rectangle((int)vector2.X - this.int_8 / 2, (int)vector2.Y - this.int_8 / 2, this.int_8, this.int_8)); this.gclass143_0.Cursor.method_1(new GClass137(new GClass134(1.0, 1.1, 250.0) { IsLooping = true }, "Scale")); this.method_9(); base.vmethod_1(); }
public void method_5(Rectangle rectangle_1) { this.rectangle_0 = rectangle_1; GClass141 cursor = this.Cursor; if (cursor == null) { return; } cursor.method_3(new Vector2((float)this.rectangle_0.X, (float)rectangle_1.Y), true, 2.5f); }
public void method_6(GameTime gameTime_0) { foreach (GClass140 gclass140 in this.list_0.ToArray()) { gclass140.vmethod_1(gameTime_0); } GClass141 cursor = this.Cursor; if (cursor == null) { return; } cursor.vmethod_1(gameTime_0); }
public void method_3(GameTime gameTime_0, SpriteBatch spriteBatch_0) { foreach (GClass140 gclass140 in ((IEnumerable <GClass140>) this.list_0.ToArray()).Where <GClass140>((Func <GClass140, bool>)(gclass140_0 => !gclass140_0.Hide))) { gclass140.vmethod_0(gameTime_0, spriteBatch_0); } GClass141 cursor = this.Cursor; if (cursor == null) { return; } cursor.vmethod_0(gameTime_0, spriteBatch_0); }
private void method_18() { if (this.GClass32_0 == null) { return; } this.GClass32_0.method_28((Action <GClass74, GClass32>)((gclass74_0, gclass32_1) => { try { if (gclass32_1 != this.GClass32_0) { return; } Texture2D texture = this.gclass141_0.Texture; if (texture != null) { // ISSUE: explicit non-virtual call __nonvirtual(texture.Dispose()); } this.gclass141_0.Texture = (Texture2D)null; GClass141 gclass1410 = this.gclass141_0; if (gclass1410 != null) { gclass1410.method_5(); } if (gclass74_0.Screenshots == null || gclass74_0.Screenshots.Screenshot.Count < 3) { return; } Texture2D texture2D = this.method_4(gclass74_0.Screenshots.Screenshot[0].ImageUrl[0].Value); if (gclass32_1 == this.GClass32_0) { this.gclass141_0.Texture = texture2D; } else { if (texture2D == null) { return; } // ISSUE: explicit non-virtual call __nonvirtual(texture2D.Dispose()); } } catch { } })); }
public Class120(Game game_0) : base(game_0) { GClass141 gclass141 = new GClass141((Texture2D)null, new Microsoft.Xna.Framework.Rectangle(0, 0, GClass138.graphicsDeviceManager_0.PreferredBackBufferWidth, GClass138.graphicsDeviceManager_0.PreferredBackBufferHeight)); gclass141.color_0 = Microsoft.Xna.Framework.Color.Blue; gclass141.Opacity = 0.300000011920929; this.gclass141_0 = gclass141; this.gclass141_0.method_1(new GClass137(new GClass134(1.0, 1.25, 6000.0) { IsLooping = true }, "Scale")); WebBrowser webBrowser = new WebBrowser() { ScriptErrorsSuppressed = true, DocumentText = string.Format("<html><head><title></title></head><body>{0}</body></html>", (object)"<iframe width=\"560\" height=\"315\" src=\"http://www.youtube.com/embed/yg2u_De8j5o?autoplay=1\" frameborder=\"0\" allowfullscreen></iframe>") }; }
public override void vmethod_3(GameTime gameTime_0) { this.gclass143_0.method_6(gameTime_0); if (this.bool_2) { return; } Keyboard.GetState(); if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Right)) { this.method_16(true, false); } if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Left)) { this.method_16(true, true); } if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Up)) { this.method_16(false, true); } if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Down)) { this.method_16(false, false); } if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Enter)) { this.gclass143_0.method_1(); } if (this.gclass139_0.method_2(Microsoft.Xna.Framework.Input.Keys.Space) && this.Int32_0 > -1) { if (this.int_7 == 0) { try { this.int_4 = this.Int32_0; GClass141 gclass141 = this.list_0.First <GClass141>((Func <GClass141, bool>)(gclass141_2 => gclass141_2.Tag == this.gclass32_0[this.int_4])); ++this.int_7; Microsoft.Xna.Framework.Color orange = Microsoft.Xna.Framework.Color.Orange; gclass141.color_0 = orange; } catch { } } else if (this.int_7 == 1) { GClass141 gclass141_1 = (GClass141)null; GClass141 gclass141_3 = (GClass141)null; try { gclass141_1 = this.list_0.First <GClass141>((Func <GClass141, bool>)(gclass141_2 => gclass141_2.Tag == this.gclass32_0[this.int_4])); } catch { } try { gclass141_3 = this.list_0.First <GClass141>((Func <GClass141, bool>)(gclass141_2 => gclass141_2.Tag == this.gclass32_0[this.Int32_0])); } catch { } if (gclass141_1 == gclass141_3) { gclass141_1.color_0 = Microsoft.Xna.Framework.Color.White; this.int_7 = 0; return; } GClass32 gclass32 = this.gclass32_0[this.int_4]; this.gclass32_0[this.int_4] = this.gclass32_0[this.Int32_0]; this.gclass32_0[this.Int32_0] = gclass32; gclass141_1.color_0 = Microsoft.Xna.Framework.Color.White; if (gclass141_3 != null) { gclass141_3.method_3(gclass141_1.Vector2_0, true, 2f); } if (gclass141_1 != null) { gclass141_1.method_3(this.method_12(this.int_9, this.int_10), true, 2f); } this.method_19(); this.int_7 = 0; } } try { if (!GamePad.GetCapabilities(PlayerIndex.One).IsConnected) { return; } GamePadState state = GamePad.GetState(PlayerIndex.One); GamePadThumbSticks thumbSticks = state.ThumbSticks; if ((double)thumbSticks.Left.X < 0.5) { this.method_16(true, true); } thumbSticks = state.ThumbSticks; if ((double)thumbSticks.Left.X > 0.5) { this.method_16(true, false); } thumbSticks = state.ThumbSticks; if ((double)thumbSticks.Left.Y < 0.5) { this.method_16(false, true); } thumbSticks = state.ThumbSticks; if ((double)thumbSticks.Left.Y <= 0.5) { return; } this.method_16(false, false); } catch { } }