public void Stop() { this.long_1 = 0L; KernelTimeGauge.QueryPerformanceCounter(ref this.long_1); this.long_2 = this.long_1 - this.long_0; }
public KernelTimeGauge() { //System.ComponentModel.LicenseManager.Validate(typeof(KernelTimeGauge)); //base..ctor(); KernelTimeGauge.QueryPerformanceFrequency(ref this.long_3); }
public void Start() { this.long_0 = 0L; KernelTimeGauge.QueryPerformanceCounter(ref this.long_0); }