示例#1
0
    /// <summary>
    /// 解析数据,将byte[]转换为CSPKG数据结构
    /// </summary>
    /// <param name="handler"></param>
    /// <returns></returns>
    public static System.Object UnpackDGMsg(byte[] data, int recvLength, ref int parsedLength)
    {
        parsedLength = 0;

        if (recvLength >= sizeof(uint) * 2)
        {
            System.IO.MemoryStream stream       = new System.IO.MemoryStream(data, 0, sizeof(uint));
            System.IO.BinaryReader binaryReader = new System.IO.BinaryReader(stream);

            // 整个包的长度
            int packetLen = (int)binaryReader.ReadUInt32();
            if (recvLength < packetLen)
            {
                return(null);
            }

            // 整个包
            byte[] packet = new byte[packetLen];
            System.Buffer.BlockCopy(data, 0, packet, 0, packetLen);

            // 过滤
            byte[] finalPacket = LoginMgr.Instance.FilterReceivedBytes(packet);

            // 反序列化
            net.DGPKG msg = new net.DGPKG();
            msg.doDeserialize(finalPacket);
            parsedLength = packetLen;
            return(msg);
        }

        return(null);
    }
示例#2
0
    /// <summary>
    /// 解析数据,将byte[]转换为CSPKG数据结构
    /// </summary>
    /// <param name="handler"></param>
    /// <returns></returns>
    public static System.Object UnpackDGMsg(byte[] data, int recvLength, ref int parsedLength)
    {
        parsedLength = 0;

        if (recvLength >= sizeof(uint) * 2)
        {
            System.IO.MemoryStream stream       = new System.IO.MemoryStream(data, 0, sizeof(uint) * 2);
            System.IO.BinaryReader binaryReader = new System.IO.BinaryReader(stream);
            uint needLen = binaryReader.ReadUInt32();

            if (recvLength < needLen)
            {
                return(null);
            }

            net.DGPKG msg = new net.DGPKG();
            msg.doDeserialize(data);
//             if (msg.header.msg_full_name == typeof(AccountLoginRsp).FullName)
//             {
//                 AccountLoginRsp tmp = (AccountLoginRsp)msg.body;
//                 //s_account = tmp.account;
//                 LoginMgr.Instance.s_uid = tmp.uid;
//                 s_sessionid = tmp.sessionid;
//             }
            parsedLength = (int)msg.totalLength;
            return(msg);
        }

        return(null);
    }
示例#3
0
    void OnPingRsp(CSMsgResult result, net.DGPKG msg)
    {
        if (result != CSMsgResult.NoError)
        {
            m_iPingSuccCnt = 0;
            m_iPingFailCnt++;
            return;
        }
        CS.PRsp rsp = (CS.PRsp)msg.body;
        if (rsp.result == 0)
        {
            m_iPingFailCnt = 0;
            m_iPingSuccCnt++;
            m_fLastPingSuccTime = UnityEngine.Time.time;
            m_uPingInterval     = rsp.interval;
        }

        if (rsp.result != 0)
        {
            /*
             * //TODO show login
             * UI3System.destroyAllWindowsOnLoadScene();
             * SceneManager.LoadScene("Entry");
             *
             * UILogin login = UI3System.createWindow<UILogin>();
             * login.show();
             */
            //login.bringTop();
            m_bNeedPing = false;
        }
    }
示例#4
0
    //发送ping,在第一次角色登录成功后
    public void SendPing()
    {
        return;//暂不需要ping

        m_fLastPingTime = Time.time;
        var ping = new CS.P();

        net.DGPKG sendSMG = ProtocolDGlUtility.BuildDGMsg(ping);
        Network.Instance.SendCSLoginMsg(ref sendSMG, OnPingRsp);
        Debuger.Log("Send Ping : " + Time.time);
    }
示例#5
0
    //public static ulong     s_uid;


    // 帮忙记下一些需要记下的数据,可能不应该放在这里。
    //public static ulong s_uid;	//账户的唯一标识, account -- uid 有一个唯一的对应关系
    //public static PLAT_NUM s_plat;
    //public static ulong s_body_roleid;		//角色唯一标识


    /// <summary>
    /// 根据msgId来生成一个数据包
    /// </summary>
    /// <param name="cmd"></param>
    /// <returns></returns>
    public static net.DGPKG BuildDGMsg(object body)
    {
        net.DGPKG pkg    = new net.DGPKG();
        Header    header = new Header();

        header.seq       = GetNextSequeue();
        header.sessionid = LoginMgr.Instance.SessionId;
        header.roleid    = LoginMgr.Instance.Roleid;
        header.uid       = LoginMgr.Instance.s_uid;

        pkg.header = header;
        pkg.body   = body;

        return(pkg);
    }