示例#1
0
文件: Lookup.cs 项目: 3F/IeXod
        /// <summary>
        /// Gets the items of the specified type that are visible in the current scope.
        /// If no match is found, returns null.
        /// Caller must not modify the group returned.
        /// </summary>
        internal BuildItemGroup GetItems(string name)
        {
            // The visible items consist of the adds (accumulated as we go down)
            // plus the first set of regular items we encounter
            // minus any removes
            BuildItemGroup allAdds    = null;
            BuildItemGroup allRemoves = null;
            Dictionary <BuildItem, Dictionary <string, string> > allModifies = null;
            BuildItemGroup groupFound = null;

            foreach (LookupEntry entry in lookupEntries)
            {
                // Accumulate adds while we look downwards
                if (entry.Adds != null)
                {
                    BuildItemGroup adds = (BuildItemGroup)entry.Adds[name];
                    if (adds != null)
                    {
                        allAdds = CreateItemGroupIfNecessary(allAdds);
                        allAdds.ImportItems(adds);
                    }
                }

                // Accumulate removes while we look downwards
                if (entry.Removes != null)
                {
                    BuildItemGroup removes = (BuildItemGroup)entry.Removes[name];
                    if (removes != null)
                    {
                        allRemoves = CreateItemGroupIfNecessary(allRemoves);
                        allRemoves.ImportItems(removes);
                    }
                }

                // Accumulate modifications as we look downwards
                if (entry.Modifies != null)
                {
                    Dictionary <BuildItem, Dictionary <string, string> > modifies;
                    if (entry.Modifies.TryGetValue(name, out modifies))
                    {
                        if (allModifies == null)
                        {
                            allModifies = new Dictionary <BuildItem, Dictionary <string, string> >();
                        }

                        // We already have some modifies for this type
                        foreach (KeyValuePair <BuildItem, Dictionary <string, string> > modify in modifies)
                        {
                            // If earlier scopes modify the same metadata on the same item,
                            // they have priority
                            MergeModificationsIntoModificationTable(allModifies, modify, ModifyMergeType.FirstWins);
                        }
                    }
                }

                if (entry.Items != null)
                {
                    groupFound = (BuildItemGroup)entry.Items[name];
                    if (groupFound != null)
                    {
                        // Found a group: we go no further
                        break;
                    }
                }

                if (entry.TruncateLookupsAtThisScope)
                {
                    break;
                }
            }

            if ((allAdds == null || allAdds.Count == 0) &&
                (allRemoves == null || allRemoves.Count == 0) &&
                (allModifies == null || allModifies.Count == 0))
            {
                // We can just hand out this group verbatim -
                // that avoids any importing
                if (groupFound == null)
                {
                    groupFound = new BuildItemGroup();
                }

                return(groupFound);
            }

            // We have adds and/or removes and/or modifies to incorporate.
            // We can't modify the group, because that might
            // be visible to other batches; we have to create
            // a new one.
            BuildItemGroup result = new BuildItemGroup();

            if (groupFound != null)
            {
                result.ImportItems(groupFound);
            }
            // Removes are processed after adds; this means when we remove there's no need to concern ourselves
            // with the case where the item being removed is in an add table somewhere. The converse case is not possible
            // using a project file: a project file cannot create an item that was already removed, it can only create
            // a unique new item.
            if (allAdds != null)
            {
                result.ImportItems(allAdds);
            }

            if (allRemoves != null)
            {
                result.RemoveItems(allRemoves);
            }

            // Modifies can be processed last; if a modified item was removed, the modify will be ignored
            if (allModifies != null)
            {
                ApplyModifies(result, allModifies);
            }

            return(result);
        }