示例#1
0
文件: Agent.cs 项目: tbs005/nBot
        static void AgentLocalThread()
        {
            try
            {
                while (true)
                {
                    if (Globals.LoginType == Globals.enumLoginType.Clientless2)
                    {
                        ag_local_client.Close();
                        ag_local_client = null;
                    }
                    if (Globals.LoginType == Globals.enumLoginType.Client)
                    {
                        if (ag_local_stream.DataAvailable)
                        {
                            ag_local_recv_buffer.Offset = 0;
                            ag_local_recv_buffer.Size   = ag_local_stream.Read(ag_local_recv_buffer.Buffer, 0, ag_local_recv_buffer.Buffer.Length);
                            ag_local_security.Recv(ag_local_recv_buffer);
                        }

                        ag_local_recv_packets = ag_local_security.TransferIncoming();
                        if (ag_local_recv_packets != null)
                        {
                            foreach (Packet packet in ag_local_recv_packets)
                            {
                                byte[] packet_bytes = packet.GetBytes();
                                //Console.WriteLine("[C->P][{0:X4}][{1} bytes]{2}{3}{4}{5}{6}", packet.Opcode, packet_bytes.Length, packet.Encrypted ? "[Encrypted]" : "", packet.Massive ? "[Massive]" : "", Environment.NewLine, Utility.HexDump(packet_bytes), Environment.NewLine);

                                // Do not pass through these packets.
                                AgentHandler.LocalPacketHandler(packet);
                            }
                        }
                    }
                    ag_local_send_buffers = ag_local_security.TransferOutgoing();
                    if (ag_local_send_buffers != null)
                    {
                        foreach (var kvp in ag_local_send_buffers)
                        {
                            Packet         packet = kvp.Value;
                            TransferBuffer buffer = kvp.Key;

                            byte[] packet_bytes = packet.GetBytes();
                            //Console.WriteLine("[P->C][{0:X4}][{1} bytes]{2}{3}{4}{5}{6}", packet.Opcode, packet_bytes.Length, packet.Encrypted ? "[Encrypted]" : "", packet.Massive ? "[Massive]" : "", Environment.NewLine, Utility.HexDump(packet_bytes), Environment.NewLine);

                            ag_local_stream.Write(buffer.Buffer, 0, buffer.Size);
                        }
                    }

                    Thread.Sleep(1);
                }
            }
            catch (System.Exception ex)
            {
                Console.WriteLine("[AgentLocalThread] Exception: {0}", ex);
            }
        }
示例#2
0
文件: Agent.cs 项目: tbs005/nBot
        static void AgentRemoteThread()
        {
            try
            {
                while (true)
                {
                    if (ag_remote_stream.DataAvailable)
                    {
                        ag_remote_recv_buffer.Offset = 0;
                        ag_remote_recv_buffer.Size   = ag_remote_stream.Read(ag_remote_recv_buffer.Buffer, 0, ag_remote_recv_buffer.Buffer.Length);
                        ag_remote_security.Recv(ag_remote_recv_buffer);
                    }

                    ag_remote_recv_packets = ag_remote_security.TransferIncoming();
                    if (ag_remote_recv_packets != null)
                    {
                        foreach (Packet packet in ag_remote_recv_packets)
                        {
                            byte[] packet_bytes = packet.GetBytes();
                            // Console.WriteLine("[S->P][{0:X4}][{1} bytes]{2}{3}{4}{5}{6}", packet.Opcode, packet_bytes.Length, packet.Encrypted ? "[Encrypted]" : "", packet.Massive ? "[Massive]" : "", Environment.NewLine, Utility.HexDump(packet_bytes), Environment.NewLine);
                            AgentHandler.RemotePacketHandler(packet);
                        }
                    }

                    ag_remote_send_buffers = ag_remote_security.TransferOutgoing();
                    if (ag_remote_send_buffers != null)
                    {
                        foreach (var kvp in ag_remote_send_buffers)
                        {
                            Packet         packet = kvp.Value;
                            TransferBuffer buffer = kvp.Key;

                            byte[] packet_bytes = packet.GetBytes();
                            //Console.WriteLine("[P->S][{0:X4}][{1} bytes]{2}{3}{4}{5}{6}", packet.Opcode, packet_bytes.Length, packet.Encrypted ? "[Encrypted]" : "", packet.Massive ? "[Massive]" : "", Environment.NewLine, Utility.HexDump(packet_bytes), Environment.NewLine);



                            ag_remote_stream.Write(buffer.Buffer, 0, buffer.Size);
                        }
                    }

                    Thread.Sleep(1);
                }
            }
            catch
            {
                //Console.WriteLine("[AgentRemoteThread] Exception: {0}", ex);
            }
        }
示例#3
0
        public void Agent_thread()
        {
            while (true)
            {
                if (!ag_socket.IsConnected())
                {
                    Globals.UpdateLogs("Disconnected from the server.");
                    break;
                }
                SocketError err;
                ag_recv_buffer.Size = ag_socket.Receive(ag_recv_buffer.Buffer, 0, ag_recv_buffer.Buffer.Length, SocketFlags.None, out err);
                if (err != SocketError.Success)
                {
                    if (err != SocketError.WouldBlock)
                    {
                        break;
                    }
                }
                else
                {
                    if (ag_recv_buffer.Size > 0)
                    {
                        ag_security.Recv(ag_recv_buffer);
                    }
                    else
                    {
                        break;
                    }
                }

                // Obtain all queued packets and add them to our own queue to process later.
                List <Packet> tmp_packets = ag_security.TransferIncoming();
                if (tmp_packets != null)
                {
                    ag_packets.AddRange(tmp_packets);
                }

                if (ag_packets.Count > 0)
                {
                    foreach (Packet packet in ag_packets)
                    {
                        if (packet.Opcode == 0x5000 || packet.Opcode == 0x9000)
                        {
                            continue;
                        }
                        if (packet.Opcode == 0x2001)
                        {
                            if (packet.ReadSTRING("ascii") == "GatewayServer")
                            {
                                Globals.Server = Globals.ServerEnum.Gateway;
                                Packet response = new Packet(0x6100, true, false);
                                response.AddBYTE((byte)locale);
                                response.AddSTRING("SR_Client", "ascii");
                                response.AddDWORD(version);
                                ag_security.Send(response);
                            }
                            else
                            {
                                Globals.Server = Globals.ServerEnum.Agent;
                                Packet p = new Packet(0x6103);
                                p.AddDWORD(loginID);
                                p.WriteAscii(username);
                                p.WriteAscii(password);
                                p.AddBYTE(22);
                                p.AddDWORD(0);
                                p.AddWORD(0);
                                ag_security.Send(p);
                            }
                        }
                        else if (packet.Opcode == 0xA103)
                        {
                            byte flag = packet.ReadBYTE();
                            if (flag == 1)
                            {
                                Packet response = new Packet(0x7007);
                                response.AddBYTE(2);
                                ag_security.Send(response);
                            }
                            else if (flag == 2)
                            {
                                if (packet.ReadBYTE() == 4)
                                {
                                    Globals.UpdateLogs("Server is full");
                                    Globals.Main.btnLogin.Enabled = true;
                                }
                            }
                        }
                        else if (packet.Opcode == 0xB007)
                        {
                            Login.HandleCharList(packet);
                        }
                        else if (packet.Opcode == 0x3020)
                        {
                            Packet p = new Packet(0x3012);
                            Send(p);
                        }
                        AgentHandler.RemotePacketHandler(packet);
                    }
                    ag_packets.Clear();
                }
                List <KeyValuePair <TransferBuffer, Packet> > tmp_buffers = ag_security.TransferOutgoing();
                if (tmp_buffers != null)
                {
                    foreach (var kvp in tmp_buffers)
                    {
                        TransferBuffer buffer = kvp.Key;
                        Packet         packet = kvp.Value;
                        err = SocketError.Success;
                        while (buffer.Offset != buffer.Size)
                        {
                            int sent = ag_socket.Send(buffer.Buffer, buffer.Offset, buffer.Size - buffer.Offset, SocketFlags.None, out err);
                            Analyzer.ClientAnalyze(packet);
                            if (err != SocketError.Success)
                            {
                                if (err != SocketError.WouldBlock)
                                {
                                    break;
                                }
                            }
                            buffer.Offset += sent;
                            Thread.Sleep(1);
                        }
                        if (err != SocketError.Success)
                        {
                            break;
                        }
                    }
                    if (err != SocketError.Success)
                    {
                        break;
                    }
                }

                Thread.Sleep(1);
            }
        }