/// <inheritdoc /> public void Dispose() { if (_disposed) { return; } // we are now done. _disposed = true; _insert?.Dispose(); }
/// <inheritdoc /> public void Dispose() { if (_disposed) { return; } // we are now done. _disposed = true; // dispose of the commands if needed. _insert?.Dispose(); _select?.Dispose(); }
/// <inheritdoc /> public void Dispose() { if (_disposed) { return; } // we are now done. _disposed = true; _insert?.Dispose(); _exists?.Dispose(); _select?.Dispose(); _delete?.Dispose(); }