示例#1
0
        /// <summary>
        /// Новая игра
        /// </summary>
        public void NewGame()
        {
            gametype     = GameType.LocalGame;
            this.player1 = CreateUser(view.GetUserName(Side.White), Side.White, player1);
            this.player2 = CreateUser(view.GetUserName(Side.Black), Side.Black, player2);
            //this.player1 = new Player("", Side.White);
            //this.player2 = new Player("", Side.Black);
            state = GameState.WaitWhite;
            Field = new ChessField(player1, player2);

            view.ClearLog();
            view.ShowgbChessField(true);
            view.ShowrtbLog(true);
            view.EnableDefeat(true);
            view.EnableSave(true);
            view.EnableUndo(true);
            view.EnableNewGame(false);
            view.EnableNewLanGame(false);
            view.EnableLoad(false);
            view.ShowgbHUD(true);
            field.SetPawnSuperiousListener(PawnSuperiorityHandler);
            field.SetKingShahListener(KingShahHandler);
            field.SetKingStalemateListener(KingStalemateHandler);
            view.DrawField();
            view.SetWhiteName(player1.Name);
            view.SetBlackName(player2.Name);
            view.WhiteCount(player1.GetCount());
            view.BlackCount(player2.GetCount());
            view.SetTurnText();
        }
示例#2
0
        protected void GetSuperiority(NetworkStream ns, View view, Game game)
        {
            BinaryFormatter formatter = new BinaryFormatter();
            FigureTypes     figtype   = (FigureTypes)formatter.Deserialize(ns);
            Position        pos       = (Position)formatter.Deserialize(ns);

            view.Invoke(new Action(
                            () =>
            {
                game.DirectStateCycle();
                game.Field.TransformPawn(pos, figtype);
                view.DrawField();
                game.Field.ShahCheck(game.Field.GetFigureAt(pos));
                view.SetTurnText();
                view.WhiteCount(game.Player1.GetCount());
                view.BlackCount(game.Player2.GetCount());
            }));
        }
示例#3
0
 protected void GetSuperiority(NetworkStream ns, View view, Game game)
 {
     BinaryFormatter formatter = new BinaryFormatter();
     FigureTypes figtype = (FigureTypes)formatter.Deserialize(ns);
     Position pos = (Position)formatter.Deserialize(ns);
     view.Invoke(new Action(
         () =>
         {
             game.DirectStateCycle();
             game.Field.TransformPawn(pos, figtype);
             view.DrawField();
             game.Field.ShahCheck(game.Field.GetFigureAt(pos));
             view.SetTurnText();
             view.WhiteCount(game.Player1.GetCount());
             view.BlackCount(game.Player2.GetCount());
          }));
 }