示例#1
0
        public static subactInfo Stir(Objects toCup)
        {
            subactInfo    rtn = new subactInfo();
            URCoordinates up  = new URCoordinates(toCup.gripPos());

            up.X -= 0.015f;
            up.Z += 0.015f;
            up.Y -= 0.06f;//上升
            URCoordinates now = new URCoordinates(up);

            rtn.infotxt.Add("pmovej");
            rtn.infotxt.Add(up.ToPos());
            now.Y += 0.05f;//下去

            now.X -= 0.01f;
            rtn.infotxt.Add(now.ToPos());
            now.X += 0.01f;
            now.Z += 0.01f;
            rtn.infotxt.Add(now.ToPos());
            now.X += 0.01f;
            now.Z -= 0.01f;
            rtn.infotxt.Add(now.ToPos());
            now.X -= 0.01f;
            now.Z -= 0.01f;
            rtn.infotxt.Add(now.ToPos());
            now.X -= 0.01f;
            now.Z += 0.01f;
            rtn.infotxt.Add(now.ToPos());
            rtn.infotxt.Add(up.ToPos());
            return(rtn);
        }
示例#2
0
        public static subactInfo Pick(Objects cup)
        {
            subactInfo    rtn  = new subactInfo();
            URCoordinates grip = new URCoordinates(cup.gripPos());
            URCoordinates up   = new URCoordinates(grip);

            up.Y -= 0.1f;
            URCoordinates debug = new URCoordinates(up);

            debug.Y -= 0.02f;//在高一點以Rxyz有問題

            rtn.infotxt.Add("position");
            rtn.infotxt.Add(debug.ToPos());
            rtn.infotxt.Add(up.ToPos());

            rtn.infotxt.Add("gripper");
            rtn.infotxt.Add("0");

            rtn.infotxt.Add("sleep");
            rtn.infotxt.Add("1000");

            rtn.infotxt.Add("position");
            rtn.infotxt.Add(grip.ToPos());

            rtn.infotxt.Add("gripper");
            rtn.infotxt.Add("31");

            rtn.infotxt.Add("sleep");
            rtn.infotxt.Add("1000");

            rtn.infotxt.Add("position");
            rtn.infotxt.Add(up.ToPos());
            return(rtn);
        }
示例#3
0
        public static subactInfo AddaSpoon(Objects toCup)
        {
            subactInfo    rtn = new subactInfo();
            URCoordinates up  = new URCoordinates(toCup.gripPos());

            up.Rx = 2.2f;
            up.Ry = -2.2f;
            up.Rz = 0;
            up.X -= 0.09f;
            up.Z += 0.02f;
            up.Y += 0.03f;//下降

            URCoordinates upper = new URCoordinates(up);

            upper.Y -= 0.07f;//上
            rtn.infotxt.Add("pmovej");
            rtn.infotxt.Add(upper.ToPos());


            URCoordinates add = new URCoordinates(up);

            add.Rx = 3.14f;
            add.Ry = 0f;
            add.Rz = 0f;
            add.Y -= 0.09f;//上升
            add.X += 0.05f;
            rtn.infotxt.Add("pmovej");
            rtn.infotxt.Add(up.ToPos());
            rtn.infotxt.Add("pmovej");
            rtn.infotxt.Add(add.ToPos());
            rtn.infotxt.Add("pmovej");
            add.Y -= 0.03f;//上升
            rtn.infotxt.Add(add.ToPos());
            return(rtn);
        }
示例#4
0
        public static subactInfo PutBoxIn()
        {
            subactInfo rtn = new subactInfo();

            rtn.AddFile("Path//putBoxIn.path");
            return(rtn);
        }
示例#5
0
        public static subactInfo Scoop()
        {
            subactInfo rtn = new subactInfo();

            rtn.AddFile("Path//Scoop.path");
            return(rtn);
        }
示例#6
0
        public static subactInfo Trigger()
        {
            subactInfo rtn = new subactInfo();

            rtn.AddFile("Path//trigger.path");
            return(rtn);
        }
示例#7
0
        public static subactInfo Pour(Objects toCup)
        {
            subactInfo    rtn  = new subactInfo();
            URCoordinates grip = new URCoordinates(toCup.gripPos());
            URCoordinates up   = new URCoordinates(grip);

            up.Y -= 0.1f;
            URCoordinates debug = new URCoordinates(up);

            debug.Y -= 0.02f;//在高一點以Rxyz有問題

            URCoordinates now = new URCoordinates(up);

            rtn.infotxt.Add("position");
            rtn.infotxt.Add(debug.ToPos());
            rtn.infotxt.Add(up.ToPos());

            now.X -= 0.08f;
            rtn.infotxt.Add(now.ToPos());

            rtn.infotxt.Add("Rmovej");
            rtn.infotxt.Add("[0,0,0,0,0,-2]");

            rtn.infotxt.Add("position");
            rtn.infotxt.Add(debug.ToPos());
            return(rtn);
        }
示例#8
0
        //public bool execute()
        //{
        //    try
        //    {
        //        txt.Flush();
        //        txt.Close();
        //    }
        //    catch { }

        //    if (UR.isServerRunning == false)
        //        return false;

        //    UR.goFilePath(fileName);
        //    return true;
        //}
        public bool add(subactInfo subact)
        {
            try
            {
                for (int i = 0; i < subact.Count(); i++)
                {
                    txt.WriteLine(subact.infotxt[i]);
                }
                return(true);
            }
            catch //應該是檔案沒被開啟會錯誤(通常是在已經saveFile了
            {
                return(false);
            }
        }
示例#9
0
        public static subactInfo Pick(subactInfo.place ThePlace)
        {
            subactInfo rtn = new subactInfo();

            rtn.infotxt.Add("gripper");
            rtn.infotxt.Add("0");
            rtn.infotxt.Add("sleep");
            rtn.infotxt.Add("1000");
            if (ThePlace == subactInfo.place.DripTray)
            {
                rtn.AddFile($"Path//outDripTray.path");
            }

            return(rtn);
        }
示例#10
0
        public static subactInfo Place(subactInfo.place ThePlace)
        {
            subactInfo rtn = new subactInfo();

            if (ThePlace == subactInfo.place.DripTray)
            {
                string[] file = System.IO.File.ReadAllLines($"Path//toDripTray.path");
                foreach (string line in file)
                {
                    rtn.infotxt.Add(line);
                }
            }
            rtn.infotxt.Add("gripper");
            rtn.infotxt.Add("0");
            rtn.infotxt.Add("sleep");
            rtn.infotxt.Add("1000");
            return(rtn);
        }
示例#11
0
        public static subactInfo Pick(subactInfo.thing TheObject)
        {
            subactInfo rtn = new subactInfo();

            rtn.infotxt.Add("gripper");
            rtn.infotxt.Add("0");
            rtn.infotxt.Add("sleep");
            rtn.infotxt.Add("1000");
            if (TheObject == subactInfo.thing.Capsule)
            {
                rtn.AddFile($"Path//moveCapsule.path");
            }
            if (TheObject == subactInfo.thing.Case)
            {
                // rtn.AddFile($"Path//moveCase.path");
            }
            return(rtn);
        }