public static Offset <FashionItemInfo> CreateFashionItemInfo(FlatBufferBuilder builder, uint id = 0, StringOffset tableidOffset = default(StringOffset), long ot = 0) { builder.StartObject(3); FashionItemInfo.AddOt(builder, ot); FashionItemInfo.AddTableid(builder, tableidOffset); FashionItemInfo.AddId(builder, id); return(FashionItemInfo.EndFashionItemInfo(builder)); }
public static FashionItemInfo GetRootAsFashionItemInfo(ByteBuffer _bb, FashionItemInfo obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public FashionItemInfo GetAllFashions(FashionItemInfo obj, int j) { int o = __offset(44); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null); }