public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; engine = new Engine(width, height); // Create initial players engine.AddPlayer("Frodo", teamIndex: 0); engine.AddPlayer("Sauron", teamIndex: 1); engine.ai1.me = engine.players[1]; engine.ai2.me = engine.players[0]; graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; IsMouseVisible = true; //graphics.ToggleFullScreen(); // activate full screen mode. toggle with alt + enter }