示例#1
0
 protected override void Initialize()
 {
     _strategy = new BetamaxRecordingBuilderStrategy(_settings);
     Context.Strategies.Add(_strategy, UnityBuildStage.PostInitialization);
 }
示例#2
0
 protected override void Initialize()
 {
     _strategy = new BetamaxRecordingBuilderStrategy(_settings);
     Context.Strategies.Add(_strategy, UnityBuildStage.PostInitialization);
 }