public override bool Invoke(ulong steamId, long playerId, string messageText) { if (messageText.Equals("/repair", StringComparison.InvariantCultureIgnoreCase)) { var entity = Support.FindLookAtEntity(MyAPIGateway.Session.ControlledObject, true, false, false, false, false, false); if (entity != null) { var shipEntity = entity as IMyCubeGrid; if (shipEntity != null) { RepairShip(steamId, entity); return(true); } } MyAPIGateway.Utilities.SendMessage(steamId, "repair", "No ship targeted."); return(true); } var match = Regex.Match(messageText, @"/repair\s{1,}(?<Key>.+)", RegexOptions.IgnoreCase); if (match.Success) { var shipName = match.Groups["Key"].Value; var currentShipList = new HashSet <IMyEntity>(); MyAPIGateway.Entities.GetEntities(currentShipList, e => e is IMyCubeGrid && e.DisplayName.Equals(shipName, StringComparison.InvariantCultureIgnoreCase)); if (currentShipList.Count == 1) { RepairShip(steamId, currentShipList.First()); return(true); } else if (currentShipList.Count == 0) { int index; List <IMyEntity> shipCache = CommandListShips.GetShipCache(steamId); if (shipName.Substring(0, 1) == "#" && Int32.TryParse(shipName.Substring(1), out index) && index > 0 && index <= shipCache.Count && shipCache[index - 1] != null) { RepairShip(steamId, shipCache[index - 1]); shipCache[index - 1] = null; return(true); } } else if (currentShipList.Count > 1) { MyAPIGateway.Utilities.SendMessage(steamId, "repair", "{0} Ships match that name.", currentShipList.Count); return(true); } MyAPIGateway.Utilities.SendMessage(steamId, "repair", "Ship name not found."); return(true); } return(false); }
public override bool Invoke(ulong steamId, long playerId, string messageText) { var match = Regex.Match(messageText, @"/(elistships|extendedlistships|listships2)(\s{1,}(?<Key>.+)|)", RegexOptions.IgnoreCase); if (match.Success) { string shipName = match.Groups["Key"].Value; var currentShipList = Support.FindShipsByName(shipName); IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); Vector3D position = Vector3D.Zero; if (player != null) { position = player.Controller.ControlledEntity.Entity.GetPosition(); } List <IMyEntity> shipCache = CommandListShips.GetShipCache(steamId); shipCache.Clear(); var description = new StringBuilder(); var prefix = string.Format("Count: {0}", currentShipList.Count); var index = 1; foreach (var ship in currentShipList.OrderBy(s => s.DisplayName)) { shipCache.Add(ship); var pos = ship.WorldAABB.Center; var distance = Math.Sqrt((position - pos).LengthSquared()); description.AppendFormat("#{0} {1}\r\n ({2:N}|{3:N}|{4:N}) {5:N}m\r\n", index++, ship.DisplayName, pos.X, pos.Y, pos.Z, distance); } MyAPIGateway.Utilities.SendMissionScreen(steamId, "List Ships", prefix, " ", description.ToString(), null, "OK"); return(true); } return(false); }
public override bool Invoke(ulong steamId, long playerId, string messageText) { Action <Vector3D> saveTeleportBack = delegate(Vector3D position) { //save teleport in history CommandTeleportBack.SaveTeleportInHistory(playerId, position); }; Action emptySourceMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Source entity no longer exists."); }; Action emptyTargetMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target entity no longer exists."); }; Action noSafeLocationMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find safe location to transport to."); }; var match = Regex.Match(messageText, teleportPattern, RegexOptions.IgnoreCase); if (match.Success) { var safely = match.Groups["command"].Value.Equals("/tp", StringComparison.InvariantCultureIgnoreCase); var ident1 = !string.IsNullOrEmpty(match.Groups["ID1"].Value); var ident2 = !string.IsNullOrEmpty(match.Groups["ID2"].Value); var ship1 = !string.IsNullOrEmpty(match.Groups["Ship1"].Value); var ship2 = !string.IsNullOrEmpty(match.Groups["Ship2"].Value); var character1 = !string.IsNullOrEmpty(match.Groups["Character1"].Value); var character2 = !string.IsNullOrEmpty(match.Groups["Character2"].Value); var asteroid1 = !string.IsNullOrEmpty(match.Groups["Asteroid1"].Value); var asteroid2 = !string.IsNullOrEmpty(match.Groups["Asteroid2"].Value); var planet1 = !string.IsNullOrEmpty(match.Groups["Planet1"].Value); var planet2 = !string.IsNullOrEmpty(match.Groups["Planet2"].Value); var pos1 = !string.IsNullOrEmpty(match.Groups["X1"].Value); var pos2 = !string.IsNullOrEmpty(match.Groups["X2"].Value); var word1 = !string.IsNullOrEmpty(match.Groups["Quote1"].Value) || !string.IsNullOrEmpty(match.Groups["Word1"].Value); var word2 = !string.IsNullOrEmpty(match.Groups["Quote2"].Value) || !string.IsNullOrEmpty(match.Groups["Word2"].Value); var gps1 = !string.IsNullOrEmpty(match.Groups["GX1"].Value); var gps2 = !string.IsNullOrEmpty(match.Groups["GX2"].Value); //var currentPosition = MyAPIGateway.Session.Player.Controller.ControlledEntity.Entity.GetPosition(); int index; List <IMyIdentity> identityCache = CommandPlayerStatus.GetIdentityCache(steamId); List <IMyEntity> shipCache = CommandListShips.GetShipCache(steamId); List <IMyVoxelBase> planetCache = CommandPlanetsList.GetPlanetCache(steamId); List <IMyVoxelBase> asteroidCache = CommandAsteroidsList.GetAsteroidCache(steamId); IMyEntity taggedEntity = MessageTaggedEntityStore.GetEntity(playerId); #region Teleport You to target. if (!ident2 && !ship2 && !character2 && !asteroid2 && !planet2 && !word2 && !pos2 && !gps2) { // move this player or the ship this player is in. IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); if (ident1) { if (taggedEntity == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "No item identified yet."); return(true); } if (taggedEntity is IMyIdentity) { Support.MoveTo(player, ((IMyIdentity)taggedEntity).Player(), safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(player, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(player, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(player, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Item not teleportable to currently."); return(true); } if (pos1) { var position = new Vector3D( double.Parse(match.Groups["X1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Y1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Z1"].Value, CultureInfo.InvariantCulture)); Support.MoveTo(player, position, safely, saveTeleportBack, noSafeLocationMsg); return(true); } if (gps1) { var position = new Vector3D( double.Parse(match.Groups["GX1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GY1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GZ1"].Value, CultureInfo.InvariantCulture)); Support.MoveTo(player, position, safely, saveTeleportBack, noSafeLocationMsg); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(player, selectedPlayer.Player(), safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var targetShip = currentShipList.FirstElement(); Support.MoveTo(player, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (asteroid1) { if (Int32.TryParse(match.Groups["Asteroid1"].Value.Substring(1), out index) && index > 0 && index <= asteroidCache.Count) { var currentAsteroidList = new HashSet <IMyEntity> { asteroidCache[index - 1] }; var asteroid = (IMyVoxelBase)currentAsteroidList.FirstElement(); Support.MoveTo(player, asteroid, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (planet1) { if (Int32.TryParse(match.Groups["Planet1"].Value.Substring(1), out index) && index > 0 && index <= planetCache.Count) { var currentPlanetList = new HashSet <IMyEntity> { planetCache[index - 1] }; var planet = (IMyVoxelBase)currentPlanetList.FirstElement(); Support.MoveTo(player, planet, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(player, foundPlayer, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(player, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(player, foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } MyAPIGateway.Utilities.SendMessage(steamId, "Error", "Could not find specified object"); return(true); } #endregion #region Teleport entity to position. if (pos2) { var position2 = new Vector3D( double.Parse(match.Groups["X2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Y2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Z2"].Value, CultureInfo.InvariantCulture)); if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), position2, safely, saveTeleportBack, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, position2, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to gps if (gps2) { var position2 = new Vector3D( double.Parse(match.Groups["GX2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GY2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GZ2"].Value, CultureInfo.InvariantCulture)); if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), position2, safely, saveTeleportBack, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, position2, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to shipgrid. if (ship2) { IMyEntity targetShip = null; if (Int32.TryParse(match.Groups["Ship2"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; targetShip = currentShipList.FirstElement(); } if (targetShip == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target ship not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to player. if (character2) { IMyIdentity targetPlayer = null; if (Int32.TryParse(match.Groups["Character2"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { targetPlayer = identityCache[index - 1]; } if (targetPlayer == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target player not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetPlayer.Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetPlayer.Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetPlayer.Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetPlayer.Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to named entity. if (word2) { var entityName2 = string.IsNullOrEmpty(match.Groups["Quote2"].Value) ? match.Groups["Word2"].Value : match.Groups["Quote2"].Value; if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(selectedPlayer.Player(), foundPlayer, safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(selectedPlayer.Player(), foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(selectedPlayer.Player(), foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var selectedShip = currentShipList.FirstElement(); IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(selectedShip, foundPlayer, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(selectedShip, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(selectedShip, foundGps.Coords, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer1; IMyEntity foundEntity1; IMyGps foundGps1; IMyPlayer foundPlayer2; IMyEntity foundEntity2; IMyGps foundGps2; var result1 = Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer1, out foundEntity1, out foundGps1); var result2 = Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer2, out foundEntity2, out foundGps2); if (result1 && result2) { if (foundPlayer1 != null && foundPlayer2 != null) { Support.MoveTo(foundPlayer1, foundPlayer2, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundPlayer1 != null && foundEntity2 != null) { Support.MoveTo(foundPlayer1, foundEntity2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer1 != null && foundGps2 != null) { Support.MoveTo(foundPlayer1, foundGps2.Coords, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity1 != null && foundPlayer2 != null) { Support.MoveTo(foundEntity1, foundPlayer2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity1 != null && foundEntity2 != null) { Support.MoveTo(foundEntity1, foundEntity2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity1 != null && foundGps2 != null) { Support.MoveTo(foundEntity1, foundGps2.Coords, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } if (!result1) { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find '{0}'", entityName1); } if (!result2) { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find '{0}'", entityName2); } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to ID if (ident1 && ident2) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "cannot teleport item to itself."); return(true); } if (ident2) { if (taggedEntity == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "No item identified yet."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; if (taggedEntity is IMyIdentity) { Support.MoveTo(selectedPlayer.Player(), ((IMyIdentity)taggedEntity).Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(selectedPlayer.Player(), taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(selectedPlayer.Player(), taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(selectedPlayer.Player(), taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); if (taggedEntity is IMyIdentity) { Support.MoveTo(sourceShip, ((IMyIdentity)taggedEntity).Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(sourceShip, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(sourceShip, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(sourceShip, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null && taggedEntity is IMyIdentity) { Support.MoveTo(foundPlayer, ((IMyIdentity)taggedEntity).Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundPlayer != null && taggedEntity is IMyCubeGrid) { Support.MoveTo(foundPlayer, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer != null && taggedEntity is IMyCubeBlock) { Support.MoveTo(foundPlayer, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer != null && taggedEntity is IMyVoxelBase) { Support.MoveTo(foundPlayer, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyIdentity) { Support.MoveTo(foundEntity, ((IMyIdentity)taggedEntity).Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyCubeGrid) { Support.MoveTo(foundEntity, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyCubeBlock) { Support.MoveTo(foundEntity, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyVoxelBase) { Support.MoveTo(foundEntity, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to asteroid. if (asteroid2) { IMyEntity targetAsteroid = null; if (Int32.TryParse(match.Groups["Asteroid2"].Value.Substring(1), out index) && index > 0 && index <= asteroidCache.Count) { var currentAsteroidList = new HashSet <IMyEntity> { asteroidCache[index - 1] }; targetAsteroid = currentAsteroidList.FirstElement(); } if (targetAsteroid == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target asteroid not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to planet. if (planet2) { IMyEntity targetPlanet = null; if (Int32.TryParse(match.Groups["Planet2"].Value.Substring(1), out index) && index > 0 && index <= planetCache.Count) { var currentPlanetList = new HashSet <IMyEntity> { planetCache[index - 1] }; targetPlanet = currentPlanetList.FirstElement(); } if (targetPlanet == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target planet not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion // more move logic goes here. If we can figure out if we need more. When we need it. MyAPIGateway.Utilities.SendMessage(steamId, "Incomplete", "This function of teleport is not complete."); return(true); } match = Regex.Match(messageText, teleportPattern2, RegexOptions.IgnoreCase); if (match.Success) { var safely = match.Groups["command"].Value.Equals("/tp", StringComparison.InvariantCultureIgnoreCase); var entityName = match.Groups["Word1"].Value; IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(player, foundPlayer, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(player, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(player, foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } return(false); }
public override bool Invoke(ulong steamId, long playerId, string messageText) { var match = Regex.Match(messageText, @"/tps\s{1,}(?<Key>.+)", RegexOptions.IgnoreCase); if (match.Success) { var shipName = match.Groups["Key"].Value; var currentShipList = new HashSet <IMyEntity>(); MyAPIGateway.Entities.GetEntities(currentShipList, e => e is IMyCubeGrid && e.DisplayName.Equals(shipName, StringComparison.InvariantCultureIgnoreCase)); if (currentShipList.Count == 0) { int index; List <IMyEntity> shipCache = CommandListShips.GetShipCache(steamId); if (shipName.Substring(0, 1) == "#" && Int32.TryParse(shipName.Substring(1), out index) && index > 0 && index <= shipCache.Count) { currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; } } var ship = currentShipList.FirstElement(); if (ship == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Ship name", "'{0}' not found", shipName); return(true); } if (ship.Closed) { MyAPIGateway.Utilities.SendMessage(steamId, "Ship", "no longer exists"); return(true); } Action <Vector3D> saveTeleportBack = delegate(Vector3D position) { // save teleport in history CommandTeleportBack.SaveTeleportInHistory(playerId, position); }; Action emptySourceMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Source player no longer exists."); }; Action emptyTargetMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target ship no longer exists."); }; Action noSafeLocationMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find safe location to transport to."); }; IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); return(Support.MoveTo(player, ship, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg)); } return(false); }