public void addContactTest() { AddContactMessage x = new AddContactMessage(); AddContactMessage y = new AddContactMessage(x.getMessageString()); Assert.AreEqual(x.sender, y.sender); Assert.AreEqual(x.receiver, y.receiver); Assert.AreEqual(x.ReturnMessage, y.ReturnMessage); }
public string handleContactAdding(string message, SortedList<long, SocketAsyncEventArgs> clientList) { string returnString = ""; SqlDataReader dr = null; try { messageSpecs.AddContactMessage contactMessage = new messageSpecs.AddContactMessage(message); if (contactMessage.sender == contactMessage.receiver) { contactMessage.ReturnMessage = "You cannot add yourself as a friend!"; return contactMessage.getMessageString(); } contactMessage.ReturnMessage = "Failed trying to add user"; dr = mySql.getDataReader(string.Format("EXEC addContact '{0}','{1}'", contactMessage.sender, contactMessage.receiver)); while (dr.Read()) { if ((bool)dr["Completed"]) { contactMessage.ReturnMessage = "Friend request was sent"; if (clientList.ContainsKey(long.Parse(contactMessage.receiver))) { messageSpecs.FriendStatusMessage fStatus = new messageSpecs.FriendStatusMessage(); fStatus.receiver = contactMessage.receiver; fStatus.sender = contactMessage.sender; fStatus.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Friend; sendFriendStatMessage(fStatus, clientList[long.Parse(contactMessage.receiver)]); } } else { contactMessage.ReturnMessage = "User already is a friend"; } } returnString = contactMessage.getMessageString(); } catch { } finally { if (dr != null) dr.Close(); } return returnString; }
public void AddContact() { SocketHandler.SocketServer mySockets = new SocketHandler.SocketServer(0, 1000); SocketHandler.SocketClient clientSocket = null; mySockets.Init(); mySockets.Start(new System.Net.IPEndPoint(System.Net.IPAddress.Parse("127.0.0.1"), 20000)); clientSocket = new SocketHandler.SocketClient("127.0.0.1", 20000, false, ((char)2).ToString(), ((char)3).ToString()); messageSpecs.AddContactMessage x = new messageSpecs.AddContactMessage(); x.sender = "10006"; x.receiver = "2"; clientSocket.Send(x.getMessageString()); for (int i = 1; i <= 5; i++) { System.Threading.Thread.Sleep(1000); while (clientSocket.messageQueue.Count > 0) { if (clientSocket.messageQueue.Dequeue().Substring(0, 5) == AddContactMessage.AddContactMessageType) return; } } Assert.Fail("Never got login message back"); }