示例#1
0
文件: WDT.cs 项目: Bia10/meshReader
        private void ReadGlobalModel()
        {
            var fileChunk = Data.GetChunkByName("MWMO");
            var defChunk = Data.GetChunkByName("MODF");
            if (fileChunk == null || defChunk == null)
                return;

            IsGlobalModel = true;
            ModelDefinition = WorldModelHandler.WorldModelDefinition.Read(defChunk.GetStream());
            ModelFile = fileChunk.GetStream().ReadCString();
        }
示例#2
0
 public WmoDrawer(Microsoft.Xna.Framework.Game game, string path,  WorldModelHandler.WorldModelDefinition def) : base(game)
 {
     _path = path;
     _def = def;
 }