/// <summary> /// Install map /// </summary> public void Install() { bool prexistingManifestFound = false; ManifestStructure.Installedmap duplicateManifestProfile = null; string timeNow = DateTime.Now.ToUniversalTime().ToString(); string profileDirPath = IO.Combine(IO.GameDir, m_ConfigParameters.Config.internalName); string manifestPath = IO.Combine(IO.GameDir, "mzmanifest.json"); string randomProfileId = "mz" + Utils.RandomString(30); //ensure user has created .minecraft directory OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.INFO, Properties.Settings.Default.Text_InstVerifyGameDir); if (!IO.Exists(IO.GameDir)) { //game dir missing, abort OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.ERROR, Properties.Settings.Default.Text_InstGameDirMissing); m_Status = ActionStatus.ABORTED; return; } OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.INFO, Properties.Settings.Default.Text_InstGameDirFound); //msg begin install OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.NOTICE, Properties.Settings.Default.Text_InstBegin); //LAUNCHER DESERIALIZATION PT1 string launcherPath = IO.Combine(IO.GameDir, "launcher_profiles.json"); //check exists launcher profile json if (!IO.Exists(launcherPath)) { OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.ERROR, Properties.Settings.Default.Text_LauncherFileMissing); m_Status = ActionStatus.ABORTED; return; } LauncherStructure m_Launcher = JsonInterface.DeserializeToStructure <LauncherStructure>(IO.ReadTextFile(launcherPath)); //check existing launcher file layout version and abort if format not 2 if (m_Launcher.launcherVersion.profilesFormat != 2) { OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.ERROR, Properties.Settings.Default.Text_ErrLauncherLayoutMismatch); m_Status = ActionStatus.ABORTED; return; } //MANIFEST PROFILE JSON //check if mzmanifest.json exists, and create one if not. if (IO.Exists(manifestPath)) { prexistingManifestFound = true; } else { prexistingManifestFound = false; } ManifestStructure m_Manifest = null; //get manifest or make new if (!prexistingManifestFound) { m_Manifest = new ManifestStructure() { layoutVersion = 1, timeCreated = timeNow, timeLastUsed = timeNow, installerVersionCreated = Utils.ProductVersion, installedMaps = new List <ManifestStructure.Installedmap>() }; //create blank manifest OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstManifestMissing); IO.WriteTextFile(manifestPath, JsonInterface.CreateBlankManifest(1, timeNow, Utils.ProductVersion)); } else { m_Manifest = JsonInterface.DeserializeToStructure <ManifestStructure>(IO.ReadTextFile(manifestPath)); //check existing manifest version and create new if not supported if (m_Manifest.layoutVersion != 1) { IO.WriteTextFile(manifestPath, JsonInterface.CreateBlankManifest(1, timeNow, Utils.ProductVersion)); m_Manifest = JsonInterface.DeserializeToStructure <ManifestStructure>(IO.ReadTextFile(manifestPath)); } //existing manifest found OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstUpdatingManifest); //update manifest last used time m_Manifest.timeLastUsed = timeNow; //query installed maps in manifest for existing installed profile foreach (ManifestStructure.Installedmap imap in m_Manifest.installedMaps) { if (imap.internalName == m_ConfigParameters.Config.internalName) { //remove existing profile if already installed previously OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstExistingFound); //remove profile folder IO.RemoveFolder(profileDirPath); //if existing manifest found, remove existing profile listing duplicateManifestProfile = imap; } } m_Manifest.installedMaps.Remove(duplicateManifestProfile); } //new profile object ManifestStructure.Installedmap newMapProfile = new ManifestStructure.Installedmap() { timeInstalled = timeNow, internalName = m_ConfigParameters.Config.internalName, profileIdentifier = randomProfileId, friendlyName = m_ConfigParameters.Config.friendlyName, mapVersion = m_ConfigParameters.Config.mapVersion, installerVersion = Utils.ProductVersion, showWebpage = m_ConfigParameters.Config.showWebpages, webpage = m_ConfigParameters.Config.webpageUninstalled }; //add profile to manifest m_Manifest.installedMaps.Add(newMapProfile); //rewrite manifest IO.WriteTextFile(manifestPath, JsonInterface.SerializeFromStructure(m_Manifest, true)); //LAUNCHER PROFILE JSON PT 2 //remove profile of existing installation if (duplicateManifestProfile != null) { KeyValuePair <string, LauncherStructure.Profile> previousLauncherProfile = new KeyValuePair <string, LauncherStructure.Profile>(); foreach (KeyValuePair <string, LauncherStructure.Profile> prop in m_Launcher.profiles) { if (prop.Key == duplicateManifestProfile.profileIdentifier) { previousLauncherProfile = prop; } } if (previousLauncherProfile.Key != null) { m_Launcher.profiles.Remove(previousLauncherProfile.Key); m_Launcher.selectedUser.profile = ""; } } //edit launcher profiles and add new one OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstUpdatingProfiles); //formated date time now string formatedTimeNow = DateTime.UtcNow.ToString("yyyy-MM-ddTHH:MM:ss.fffZ", CultureInfo.InvariantCulture); //new profile LauncherStructure.Profile newProfile = new LauncherStructure.Profile() { name = m_ConfigParameters.Config.friendlyName, type = "custom", created = formatedTimeNow, lastUsed = formatedTimeNow, icon = m_ConfigParameters.Config.profileIcon, gameVersion = m_ConfigParameters.Config.gameVersion, gameDirectory = profileDirPath }; //add profile m_Launcher.profiles.Add(randomProfileId, newProfile); m_Launcher.selectedUser.profile = randomProfileId; //rewrite launcher profiles IO.WriteTextFile(launcherPath, JsonInterface.SerializeFromStructure(m_Launcher, true)); //PROFILE DATA FILES //create new profile directory OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstCreatingProfile); IO.CreateFolder(IO.GameDir, m_ConfigParameters.Config.internalName); //unzip profile contents to temp directory OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstUnzippingProfile); IO.UnzipFile(m_DataPath, IO.ExecutingDir); //copy users options.txt if the zipped profiled does not contain one if (IO.Exists(IO.Combine(IO.GameDir, "options.txt")) && !IO.Exists(IO.Combine(IO.Combine(IO.ExecutingDir, "profile"), "options.txt"))) { //copy options.txt from game directory to new profile OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstSettingDefaults); IO.CopyFile(IO.Combine(IO.GameDir, "options.txt"), IO.Combine(profileDirPath, "options.txt")); } //take extracted profile to the games new profile directory OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.DEBUG, Properties.Settings.Default.Text_InstCopying); IO.CopyDirectory(IO.Combine(IO.ExecutingDir, "profile"), profileDirPath); //completed OnLogAction(LoggerEventArgs.LogPriority.BOTH, LoggerEventArgs.LogFlags.NOTICE, Properties.Settings.Default.Text_InstCompleted); m_Status = ActionStatus.SUCCESS; }
/// <summary> /// Serialize the configuration into a ConfigStructure object /// </summary> public void Parse() { m_Structure = JsonInterface.DeserializeToStructure <ConfigStructure>(m_RawText); }