示例#1
0
 public Edge(Node snode, Node enode,double svalue)
 {
     this.snode = snode;
     this.enode = enode;
     this.svalue = svalue;
     edges = new EdgesCollection(this);
 }
示例#2
0
 //n为顶点数,e为边数
 //public object Clone()
 //{
 //    return this.MemberwiseClone();
 //}
 public void CreateGraph(int n, int e)
 {
     int i, j, k, w;
     object b, t;
     Graphic Graphic1 = new Graphic();
     Console.Write("\n顶点数n和边数e");
     for (i = 0; i < n; i++)
     {
         Console.Write("\t第" + i + "个顶点的信息:");
         Node node1 = new Node();
         //node1.Num = i;
         node1.Name = i.ToString();
         Graphic1.Node.Nodes.Add(node1);
     }
     for (i = 0; i < n; i++)
         for (j = 0; j < n; j++)
         {
             Edge edge1 = new Edge();
             edge1.Snode = Graphic1.Node.Nodes[i];
             edge1.Enode = Graphic1.Node.Nodes[j];
             edge1.Svalue = 0;
             Graphic1.Edge.Edges.Add(edge1);
         }
     for (k = 0; k < e; k++)
     {
         Console.Write("第" + k + "条边=>\n\t起点:");
         b = Console.ReadLine();
         Console.Write("终点");
         t = Console.ReadLine();
         Console.Write("权值");
         w = int.Parse(Console.ReadLine());
         i = 0;
         while (i < n && Graphic1.Node.Nodes[i].Name != b.ToString())
             i++;
         if (i > n)
         {
             Console.Write("输入起点不存在");
             Console.Error.Close();
         }
         j = 0;
         while (j < n && Graphic1.Node.Nodes[j].Name != t.ToString())
             j++;
         if (j > n)
         {
             Console.Write("输入起点不存在");
             Console.Error.Close();
         }
         Graphic1.Edge.Edges[k].Svalue = w;
     }
 }
示例#3
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        private Node node; //点

        #endregion Fields

        #region Constructors

        public Graphic()
        {
            node = new Node();
            edge = new Edge();
        }
示例#4
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 private void InitNodeCollection(Node node1)
 {
     node1.Parant = this.Parent;
 }
示例#5
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        private double svalue; //权值

        #endregion Fields

        #region Constructors

        public Edge(Node snode,Node enode)
        {
            this.snode =snode;
            this.enode = enode;
            edges = new EdgesCollection(this);
        }
示例#6
0
 public void Remove(Node item)
 {
     base.List.Remove(item);
 }
示例#7
0
 public int IndexOf(Node item)
 {
     return base.List.IndexOf(item);
 }
示例#8
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 public bool Contains(Node item)
 {
     return base.List.Contains(item);
 }
示例#9
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 public void AddAt(int index, Node item)
 {
     base.List.Insert(index, item);
 }
示例#10
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 public void Add(Node item)
 {
     base.List.Add(item);
 }