示例#1
0
        optional_device_array <pia6821_device, u32_const_4> m_pia;  //optional_device_array<pia6821_device, 4> m_pia;


        protected williams_state(machine_config mconfig, device_type type, string tag) :
            base(mconfig, type, tag)
        {
            m_nvram      = new required_shared_ptr <uint8_t>(this, "nvram");
            m_videoram   = new required_shared_ptr <uint8_t>(this, "videoram");
            m_mainbank   = new optional_memory_bank(this, "mainbank");
            m_maincpu    = new required_device <mc6809e_device>(this, "maincpu");
            m_soundcpu   = new required_device <m6808_cpu_device>(this, "soundcpu");
            m_watchdog   = new required_device <watchdog_timer_device>(this, "watchdog");
            m_screen     = new required_device <screen_device>(this, "screen");
            m_palette    = new optional_device <palette_device>(this, "palette");
            m_paletteram = new optional_shared_ptr <uint8_t>(this, "paletteram");
            m_pia        = new optional_device_array <pia6821_device, u32_const_4>(this, "pia_{0}", 0U, (base_, tag_) => { return(new device_finder <pia6821_device, bool_const_false>(base_, tag_)); });
        }
示例#2
0
 public galaxian_state(machine_config mconfig, device_type type, string tag)
     : base(mconfig, type, tag)
 {
     m_maincpu           = new required_device <cpu_device>(this, "maincpu");
     m_audiocpu          = new optional_device <cpu_device>(this, "audiocpu");
     m_ay8910            = new optional_device_array <ay8910_device, u32_const_3>(this, "8910.{0}", 0, (base_, tag_) => { return(new device_finder <ay8910_device, bool_const_false>(base_, tag_)); });  // "8910.%u"
     m_ay8910_cclimber   = new optional_device <ay8910_device>(this, "cclimber_audio:aysnd");
     m_ppi8255           = new optional_device_array <i8255_device, u32_const_3>(this, "ppi8255_{0}", 0, (base_, tag_) => { return(new device_finder <i8255_device, bool_const_false>(base_, tag_)); }); // ppi8255_%u
     m_gfxdecode         = new required_device <gfxdecode_device>(this, "gfxdecode");
     m_screen            = new required_device <screen_device>(this, "screen");
     m_palette           = new required_device <palette_device>(this, "palette");
     m_soundlatch        = new optional_device <generic_latch_8_device>(this, "soundlatch");
     m_netlist           = new optional_device <netlist_mame_sound_device>(this, "konami");
     m_filter_ctl        = new optional_device_array <netlist_mame_logic_input_device, u32_const_12>(this, "konami:ctl{0}", 0, (base_, tag_) => { return(new device_finder <netlist_mame_logic_input_device, bool_const_false>(base_, tag_)); });
     m_ckong_coinage     = new optional_ioport(this, "COINAGE");
     m_spriteram         = new required_shared_ptr <uint8_t>(this, "spriteram");
     m_videoram          = new required_shared_ptr <uint8_t>(this, "videoram");
     m_decrypted_opcodes = new optional_shared_ptr <uint8_t>(this, "decrypted_opcodes");
     m_lamps             = new output_finder <u32_const_2>(this, "lamp{0}", 0U); //"lamp%u"
 }