示例#1
0
        }                                                                                                                                                                                                                      //driver_callback_delegate(&_class::MACHINE_RESET_NAME(_func), #_class "::machine_reset_" #_func, downcast<_class *>(owner)));

        //define MCFG_MACHINE_RESET_REMOVE()             driver_device::static_set_callback(config.root_device(), driver_device::CB_MACHINE_RESET, driver_callback_delegate());

        // core video callbacks
        public static void MCFG_VIDEO_START_OVERRIDE(machine_config config, driver_callback_delegate func)
        {
            driver_device.static_set_callback(config.root_device(), driver_device.callback_type.CB_VIDEO_START, func);
        }                                                                                                                                                                                                                  //driver_callback_delegate(&_class::VIDEO_START_NAME(_func), #_class "::video_start_" #_func, downcast<_class *>(owner)));
示例#2
0
        }                                                                                                                                                                                                                      //driver_callback_delegate(&_class::MACHINE_START_NAME(_func), #_class "::machine_start_" #_func, downcast<_class *>(owner)));

        public static void MCFG_MACHINE_RESET_OVERRIDE(machine_config config, driver_callback_delegate func)
        {
            driver_device.static_set_callback(config.root_device(), driver_device.callback_type.CB_MACHINE_RESET, func);
        }                                                                                                                                                                                                                      //driver_callback_delegate(&_class::MACHINE_RESET_NAME(_func), #_class "::machine_reset_" #_func, downcast<_class *>(owner)));
示例#3
0
文件: mameopts.cs 项目: kwanboy/mcs
        // parsing wrappers

        //-------------------------------------------------
        //  parse_standard_inis - parse the standard set
        //  of INI files
        //-------------------------------------------------
        public static void parse_standard_inis(emu_options options, out string error_stream, game_driver driver = null)
        {
            error_stream = "";

            // parse the INI file defined by the platform (e.g., "mame.ini")
            // we do this twice so that the first file can change the INI path
            parse_one_ini(options, emulator_info.get_configname(), OPTION_PRIORITY_MAME_INI, ref error_stream);
            parse_one_ini(options, emulator_info.get_configname(), OPTION_PRIORITY_MAME_INI, ref error_stream);

            // debug mode: parse "debug.ini" as well
            if (options.debug())
            {
                parse_one_ini(options, "debug", OPTION_PRIORITY_DEBUG_INI, ref error_stream);
            }

            // if we have a valid system driver, parse system-specific INI files
            game_driver cursystem = driver == null?system(options) : driver;

            if (cursystem == null)
            {
                return;
            }

            // parse "vertical.ini" or "horizont.ini"
            if (((UInt32)cursystem.flags & ORIENTATION_SWAP_XY) != 0)
            {
                parse_one_ini(options, "vertical", OPTION_PRIORITY_ORIENTATION_INI, ref error_stream);
            }
            else
            {
                parse_one_ini(options, "horizont", OPTION_PRIORITY_ORIENTATION_INI, ref error_stream);
            }

            switch (cursystem.flags & machine_flags.type.MASK_TYPE)
            {
            case machine_flags.type.TYPE_ARCADE:
                parse_one_ini(options, "arcade", OPTION_PRIORITY_SYSTYPE_INI, ref error_stream);
                break;

            case machine_flags.type.TYPE_CONSOLE:
                parse_one_ini(options, "console", OPTION_PRIORITY_SYSTYPE_INI, ref error_stream);
                break;

            case machine_flags.type.TYPE_COMPUTER:
                parse_one_ini(options, "computer", OPTION_PRIORITY_SYSTYPE_INI, ref error_stream);
                break;

            case machine_flags.type.TYPE_OTHER:
                parse_one_ini(options, "othersys", OPTION_PRIORITY_SYSTYPE_INI, ref error_stream);
                break;

            default:
                break;
            }

            machine_config config = new machine_config(cursystem, options);

            foreach (screen_device device in new screen_device_iterator(config.root_device()))
            {
                // parse "raster.ini" for raster games
                if (device.screen_type() == screen_type_enum.SCREEN_TYPE_RASTER)
                {
                    parse_one_ini(options, "raster", OPTION_PRIORITY_SCREEN_INI, ref error_stream);
                    break;
                }
                // parse "vector.ini" for vector games
                if (device.screen_type() == screen_type_enum.SCREEN_TYPE_VECTOR)
                {
                    parse_one_ini(options, "vector", OPTION_PRIORITY_SCREEN_INI, ref error_stream);
                    break;
                }
                // parse "lcd.ini" for lcd games
                if (device.screen_type() == screen_type_enum.SCREEN_TYPE_LCD)
                {
                    parse_one_ini(options, "lcd", OPTION_PRIORITY_SCREEN_INI, ref error_stream);
                    break;
                }
            }

            // next parse "source/<sourcefile>.ini"
            string sourcename = core_filename_extract_base(cursystem.type.source(), true).Insert(0, "source" + PATH_SEPARATOR);

            parse_one_ini(options, sourcename, OPTION_PRIORITY_SOURCE_INI, ref error_stream);

            // then parse the grandparent, parent, and system-specific INIs
            int parent  = driver_list.clone(cursystem);
            int gparent = (parent != -1) ? driver_list.clone(parent) : -1;

            if (gparent != -1)
            {
                parse_one_ini(options, driver_list.driver(gparent).name, OPTION_PRIORITY_GPARENT_INI, ref error_stream);
            }
            if (parent != -1)
            {
                parse_one_ini(options, driver_list.driver(parent).name, OPTION_PRIORITY_PARENT_INI, ref error_stream);
            }

            parse_one_ini(options, cursystem.name, OPTION_PRIORITY_DRIVER_INI, ref error_stream);
        }
示例#4
0
 public device_t root_device()
 {
     return(m_config.root_device());
 }
示例#5
0
文件: validity.cs 项目: kwanboy/mcs
        //-------------------------------------------------
        //  validate_drivers - master validity checker
        //-------------------------------------------------
        void validate_one(game_driver driver)
        {
            // help verbose validation detect configuration-related crashes
            if (m_print_verbose)
            {
                output_via_delegate(osd_output_channel.OSD_OUTPUT_CHANNEL_ERROR, "Validating driver {0} ({1})...\n", driver.name, core_filename_extract_base(driver.type.source()).c_str());
            }

            // set the current driver
            m_current_driver = driver;
            m_current_config = null;
            m_current_device = null;
            m_current_ioport = null;
            m_region_map.clear();

            // reset error/warning state
            int start_errors   = m_errors;
            int start_warnings = m_warnings;

            m_error_text   = "";
            m_warning_text = "";
            m_verbose_text = "";

            // wrap in try/except to catch fatalerrors
            try
            {
                machine_config config = new machine_config(driver, m_blank_options);
                m_current_config = config;
                validate_driver();
                validate_roms(m_current_config.root_device());
                validate_inputs();
                validate_devices();
                m_current_config = null;
            }
            catch (emu_fatalerror err)
            {
                osd_printf_error("Fatal error {0}", err.str());
            }


            // if we had warnings or errors, output
            if (m_errors > start_errors || m_warnings > start_warnings || !string.IsNullOrEmpty(m_verbose_text))
            {
                if (!m_print_verbose)
                {
                    output_via_delegate(osd_output_channel.OSD_OUTPUT_CHANNEL_ERROR, "Driver {0} (file {1}): {2} errors, {3} warnings\n", driver.name, core_filename_extract_base(driver.type.source()), m_errors - start_errors, m_warnings - start_warnings);
                }

                output_via_delegate(osd_output_channel.OSD_OUTPUT_CHANNEL_ERROR, "{0} errors, {1} warnings\n", m_errors - start_errors, m_warnings - start_warnings);

                if (m_errors > start_errors)
                {
                    output_indented_errors(m_error_text, "Errors");
                }
                if (m_warnings > start_warnings)
                {
                    output_indented_errors(m_warning_text, "Warnings");
                }
                if (!string.IsNullOrEmpty(m_verbose_text))
                {
                    output_indented_errors(m_verbose_text, "Messages");
                }

                output_via_delegate(osd_output_channel.OSD_OUTPUT_CHANNEL_ERROR, "\n");
            }

            // reset the driver/device
            m_current_driver = null;
            m_current_config = null;
            m_current_device = null;
            m_current_ioport = null;
        }