public Region(int id, SuperRegion superRegion, string playerName, int armies) { Id = id; SuperRegion = superRegion; Neighbors = new List <Region>(); PlayerName = playerName; Armies = armies; superRegion.AddSubRegion(this); }
public Region(int id, SuperRegion superRegion) { Id = id; SuperRegion = superRegion; Neighbors = new List <Region>(); PlayerName = "unknown"; Armies = 0; superRegion.AddSubRegion(this); }
public Region(int id, SuperRegion superRegion, String playerName, int armies) { this.id = id; this.superRegion = superRegion; this.neighbors = new List<Region>(); this.playerName = playerName; this.armies = armies; this.previousturnarmies = armies; this.deployedthisturn = false; //this.deployedlastturn = false; this.reservedArmies = 0; this.pledgedArmies = 0; superRegion.AddSubRegion(this); }