/// <summary> /// set the data of the created server into the current object. /// </summary> /// <param name="server">the created server object</param> private void setCreatedServer(Server server) { this.Id = server.Id; this.Name = server.Name; this.Network = server.Network; this.ServerImage = server.ServerImage; this.ServerType = server.ServerType; this.Status = server.Status; this._created = server.Created; }
/// <summary> /// /// </summary> /// <param name="responseData"></param> /// <returns></returns> private static ServerImage GetServerImageFromResponseData(Objects.Server.PostCreateImage.Image responseData) { ServerImage serverImage = new ServerImage(); serverImage.Id = responseData.id; serverImage.Type = responseData.type; serverImage.Name = responseData.name; serverImage.Description = responseData.description; return(serverImage); }