public BgTileMap(int size, Vector2 vpSize, World world) { this.world = world; this.vpSize = vpSize; worldSize = size; auxBgTiles = new List<BgTile>(); bgtiles = new BgTile[size, size]; for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { bgtiles[i, j] = new BgTile(0, new Vector2(i, j), world); } } }
public BgTileMap(int size, Vector2 vpSize, World world) { this.world = world; this.vpSize = vpSize; worldSize = size; auxBgTiles = new List <BgTile>(); bgtiles = new BgTile[size, size]; for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { bgtiles[i, j] = new BgTile(0, new Vector2(i, j), world); } } }