public static spriteAtlas fromRaw(WebGLRenderingContext webgl, string txt, spriteTexture texture = null) { var sa = new spriteAtlas(webgl, null, texture); sa._parse(txt); return(sa); }
public void regDirect(string name, spriteAtlas atlas) { if (this.mapInfo.ContainsKey(name)) // var item = this.mapInfo[name]; //if (item != Script.Undefined) { throw new Exception("you can't reg the same name"); //ness } var item = new atlasMgrItem(); //ness this.mapInfo[name] = item; item.atals = atlas; }