/// <summary> /// Handles incoming avatar statistics, such as ratings /// </summary> /// <param name="packet"></param> /// <param name="simulator"></param> private void AvatarStatisticsHandler(Packet packet, Simulator simulator) { if (OnAvatarStatistics != null) { AvatarStatisticsReplyPacket asr = (AvatarStatisticsReplyPacket)packet; Avatar.Statistics stats = new Avatar.Statistics(); foreach (AvatarStatisticsReplyPacket.StatisticsDataBlock b in asr.StatisticsData) { string n = Helpers.FieldToString(b.Name); switch (n) { case "Behavior": stats.BehaviorPositive = b.Positive; stats.BehaviorNegative = b.Negative; break; case "Appearance": stats.AppearancePositive = b.Positive; stats.AppearanceNegative = b.Negative; break; case "Building": stats.AppearancePositive = b.Positive; stats.AppearanceNegative = b.Negative; break; default: Client.Log("Got an AvatarStatistics block with the name " + n, Helpers.LogLevel.Warning); break; } } OnAvatarStatistics(asr.AvatarData.AvatarID, stats); } }