internal void SendFirstPacket() { Packet packet; if (this.MyAsset.AssetData.Length > 1000) { packet = AssetPacketHelpers.AssetUploadRequestHeaderOnly(this.MyAsset, this.TransactionID); } else { packet = AssetPacketHelpers.AssetUploadRequest(this.MyAsset, this.TransactionID); } slClient.Network.SendPacket(packet); #if DEBUG_PACKETS Console.WriteLine(packet); #endif }
protected void SendFirstPacket() { Packet packet; if (AssetBeingTransferd._AssetData.Length > 1000) { packet = AssetPacketHelpers.AssetUploadRequestHeaderOnly(AssetBeingTransferd, _TransactionID); } else { packet = AssetPacketHelpers.AssetUploadRequest(AssetBeingTransferd, _TransactionID); } _Client.Network.SendPacket(packet); #if DEBUG_PACKETS slClient.DebugLog(packet); #endif #if DEBUG_HEADERS _Client.DebugLog(packet.Header.ToString()); #endif }
internal void SendFirstPacket() { Packet packet; if (this.MyAsset._AssetData.Length > 1000) { packet = AssetPacketHelpers.AssetUploadRequestHeaderOnly(this.MyAsset, this.TransactionID); } else { packet = AssetPacketHelpers.AssetUploadRequest(this.MyAsset, this.TransactionID); } slClient.Network.SendPacket(packet); #if DEBUG_PACKETS slClient.DebugLog(packet); #endif #if DEBUG_HEADERS slClient.DebugLog(packet.Header.ToString()); #endif }