public void HandleTimeUpdate(MinecraftClient client, IPacket packet) { var myPacket = (CBTimeUpdate)packet; if (client.MinecraftWorld == null) client.MinecraftWorld = new WorldClass(); client.MinecraftWorld.worldAge = myPacket.Ageoftheworld; client.MinecraftWorld.currentTime = myPacket.Timeofday; var playerPacket = new SBPlayer(); playerPacket.OnGround = client.ThisPlayer.onGround; playerPacket.Write(client.nh.wSock); if (client.nh.worldTick == null) client.nh.worldTick = new MinecraftWorld.TickHandler(ref client); }
public void DoTick() { var Player = new SBPlayer(); Player.OnGround = ThisMc.ThisPlayer.onGround; Player.Write(ThisMc.nh.wSock); }