private void UpdateMap(ReplayerPanel rightPanel) { var map = startGameConfigPanel.SelectedMap.Map; var settings = startGameConfigPanel.Settings; rightPanel.SetDataProvider(map, new SimulatorReplayDataProvider(startGameConfigPanel.SelectedAis, map, settings)); }
private void UpdateMap(ReplayerPanel rightPanel) { rightPanel.SetDataProvider(selectReplayPanel.SelectedReplay.Data.Map, new LogReplayDataProvider(selectReplayPanel.SelectedReplay)); }