/// <summary>
        /// Create a new Schedule_Unit object.
        /// </summary>
        /// <param name="id">Initial value of the Id property.</param>
        /// <param name="id_Unit">Initial value of the Id_Unit property.</param>
        /// <param name="id_Schedule">Initial value of the Id_Schedule property.</param>
        public static Schedule_Unit CreateSchedule_Unit(global::System.Int32 id, global::System.Int32 id_Unit, global::System.Int32 id_Schedule)
        {
            Schedule_Unit schedule_Unit = new Schedule_Unit();

            schedule_Unit.Id          = id;
            schedule_Unit.Id_Unit     = id_Unit;
            schedule_Unit.Id_Schedule = id_Schedule;
            return(schedule_Unit);
        }
 /// <summary>
 /// Create a new Schedule_Unit object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="id_Unit">Initial value of the Id_Unit property.</param>
 /// <param name="id_Schedule">Initial value of the Id_Schedule property.</param>
 public static Schedule_Unit CreateSchedule_Unit(global::System.Int32 id, global::System.Int32 id_Unit, global::System.Int32 id_Schedule)
 {
     Schedule_Unit schedule_Unit = new Schedule_Unit();
     schedule_Unit.Id = id;
     schedule_Unit.Id_Unit = id_Unit;
     schedule_Unit.Id_Schedule = id_Schedule;
     return schedule_Unit;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Schedule_Unit EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToSchedule_Unit(Schedule_Unit schedule_Unit)
 {
     base.AddObject("Schedule_Unit", schedule_Unit);
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Schedule_Unit EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToSchedule_Unit(Schedule_Unit schedule_Unit)
 {
     base.AddObject("Schedule_Unit", schedule_Unit);
 }