/// <summary> /// Create a new Schedule_Unit object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="id_Unit">Initial value of the Id_Unit property.</param> /// <param name="id_Schedule">Initial value of the Id_Schedule property.</param> public static Schedule_Unit CreateSchedule_Unit(global::System.Int32 id, global::System.Int32 id_Unit, global::System.Int32 id_Schedule) { Schedule_Unit schedule_Unit = new Schedule_Unit(); schedule_Unit.Id = id; schedule_Unit.Id_Unit = id_Unit; schedule_Unit.Id_Schedule = id_Schedule; return(schedule_Unit); }
/// <summary> /// Create a new Schedule_Unit object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="id_Unit">Initial value of the Id_Unit property.</param> /// <param name="id_Schedule">Initial value of the Id_Schedule property.</param> public static Schedule_Unit CreateSchedule_Unit(global::System.Int32 id, global::System.Int32 id_Unit, global::System.Int32 id_Schedule) { Schedule_Unit schedule_Unit = new Schedule_Unit(); schedule_Unit.Id = id; schedule_Unit.Id_Unit = id_Unit; schedule_Unit.Id_Schedule = id_Schedule; return schedule_Unit; }
/// <summary> /// Deprecated Method for adding a new object to the Schedule_Unit EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSchedule_Unit(Schedule_Unit schedule_Unit) { base.AddObject("Schedule_Unit", schedule_Unit); }