/// <summary> /// Create a new Schedule_Device object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="id_Device">Initial value of the Id_Device property.</param> public static Schedule_Device CreateSchedule_Device(global::System.Int32 id, global::System.Int32 id_Device) { Schedule_Device schedule_Device = new Schedule_Device(); schedule_Device.Id = id; schedule_Device.Id_Device = id_Device; return(schedule_Device); }
/// <summary> /// Create a new Schedule_Device object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="id_Device">Initial value of the Id_Device property.</param> public static Schedule_Device CreateSchedule_Device(global::System.Int32 id, global::System.Int32 id_Device) { Schedule_Device schedule_Device = new Schedule_Device(); schedule_Device.Id = id; schedule_Device.Id_Device = id_Device; return schedule_Device; }
/// <summary> /// Deprecated Method for adding a new object to the Schedule_Device EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSchedule_Device(Schedule_Device schedule_Device) { base.AddObject("Schedule_Device", schedule_Device); }