private static Tile CreateNewTile(Tile tileToCreate, Tile.TileType tileType)
        {
            _tileCount++;

            Tile tile = new Tile();
            tile.Image = tileToCreate.Image;
            tile.TextureID = _tileCount;
            tile.RelativeImagePath = tileToCreate.RelativeImagePath;
            tile.ThisTileType = tileType;
            return tile;
        }
 public AddTileWindowViewModel()
 {
     NewTile = new Tile();
 }