private static Tile CreateNewTile(Tile tileToCreate, Tile.TileType tileType) { _tileCount++; Tile tile = new Tile(); tile.Image = tileToCreate.Image; tile.TextureID = _tileCount; tile.RelativeImagePath = tileToCreate.RelativeImagePath; tile.ThisTileType = tileType; return tile; }
public AddTileWindowViewModel() { NewTile = new Tile(); }