public int generatePurchaseChance(Lemonade recipe, Weather forcast) { int chanceToPurchase = randomSeed.Next(1, 20); if (forcast.getTempurature() > 75 && recipe.getIceCubes() > 2) { chanceToPurchase += 4; } double CTPDouble = ((recipe.getPrice() + 1) / 3); CTPDouble = Math.Floor(CTPDouble); chanceToPurchase -= Convert.ToInt32(CTPDouble); int wateredDown = (recipe.getSugar() + recipe.getLemons()) - recipe.getIceCubes(); if (wateredDown > 0) { chanceToPurchase += 2; } else { chanceToPurchase -= wateredDown; } return(chanceToPurchase); }
//to do check for valid ingredients public double simulateDay(Lemonade pitcher, Weather forcast) { Inventory playerInventory = player1.getInventory(); Customers customerInstance = new Customers(pitcher, forcast); int numberOfCustomers = generateNumberOfCustomers(pitcher, forcast); double profit = 0; if (!playerInventory.enoughIngredients(pitcher)) { return(0); } player1.decrementIngredients(pitcher); for (int i = 0; i < numberOfCustomers; i++) { Customers currentCustomer = new Customers(pitcher, forcast); if (currentCustomer.isBuying() && playerInventory.areEnoughCups()) { pitcher.decrementCups(); playerInventory.decrementCups(); player1.addMoney(pitcher.getPrice()); profit += pitcher.getPrice(); if (pitcher.isEmpty()) { if (playerInventory.enoughIngredients(pitcher)) { player1.decrementIngredients(pitcher); pitcher = new Lemonade(pitcher.getLemons(), pitcher.getSugar(), pitcher.getIceCubes(), pitcher.getPrice()); } else { break; } } } } return(profit); }