public static void Init() { string name = "Plague Bullets"; string resourcePath = "katmod/Resources/V2MiscItems/plaguebullets"; GameObject gameObject = new GameObject(name); PlagueBullets item = gameObject.AddComponent <PlagueBullets>(); ItemBuilder.AddSpriteToObject(name, resourcePath, gameObject); string shortDesc = "Green Death"; string longDesc = "Has a chance to shoot a bouncing plague bullet on fire.\n\nTheir cure is most efficient."; ItemBuilder.SetupItem(item, shortDesc, longDesc, "psm"); item.quality = PickupObject.ItemQuality.C; item.PlaceItemInAmmonomiconAfterItemById(640); }