public static Fixture GetMovingFixture(string axisName, int axisMin, int axisMax, JObject options = null) { Definition definition = FixtureDefinitionTests.GetMovingFixtureDefinition(axisName, axisMin, axisMax); Group group = GroupTests.GetGroup(); Fixture fixture = new Fixture(definition, 1, group, options ?? new JObject()); return fixture; }
public static Fixture GetColorWheelFixture(IEnumerable<ColorWheelEntry> colors) { Definition definition = new Definition(); definition.Channels.Add(new DMXChannel("ColorWheel", definition.Channels.Count + 1)); definition.Channels.Add(new DMXChannel("Master", definition.Channels.Count + 1)); definition.ColorWheel.AddRange(colors); Fixture fixture = new Fixture(definition, 1, GroupTests.GetGroup(), new Newtonsoft.Json.Linq.JObject()); return fixture; }
public static Fixture GetRGBFixture(JObject options = null) { var definition = new Definition(); definition.Channels.Add(new DMXChannel("Red", definition.Channels.Count + 1)); definition.Channels.Add(new DMXChannel("Green", definition.Channels.Count + 1)); definition.Channels.Add(new DMXChannel("Blue", definition.Channels.Count + 1)); var fixture = new Fixture(definition, 1, GroupTests.GetGroup(), options ?? new JObject()); return fixture; }
public RandomMove(Fixture fixture) : base(fixture, "RandomMove" ) { Axis = new Dictionary<string, AnimatableAxis>(); foreach (string name in fixture.MovementAxis.Keys) { AnimatableAxis animAxis = new AnimatableAxis(name); Axis.Add(name, animAxis); } }
public static Fixture Get16BitMovingFixture(params string[] axis) { var definition = new Definition(); foreach (string axisName in axis) { definition.Axis.Add(new MovementAxis(axisName, -90, 90)); definition.Channels.Add(new DMXChannel(axisName + "Coarse", definition.Channels.Count + 1)); definition.Channels.Add(new DMXChannel(axisName + "Fine", definition.Channels.Count + 1)); } Fixture fixture = new Fixture(definition, 1, GroupTests.GetGroup(), new Newtonsoft.Json.Linq.JObject()); return fixture; }
public MovementRestrictionSolver(Fixture fixture, JObject options) : base(fixture) { Axis = new Dictionary<string, RestrictableMovementAxis>(); foreach(JObject obj in options["axisRestrictions"].Values<JObject>()) { MovementAxis movement = fixture.MovementAxis[obj["name"].Value<string>()]; int min = obj["min"].Value<int>(); int max = obj["max"].Value<int>(); var axis = new RestrictableMovementAxis(movement, min, max); Axis.Add(movement.Name, axis); } }
public static IEnumerable<FixtureSolver> GetDefaultSolvers(Fixture fixture, JObject options) { List<FixtureSolver> solvers = new List<FixtureSolver>(); if (MasterAtFullSolver.SuitableFor(fixture.Definition)) { solvers.Add(new MasterAtFullSolver(fixture)); } if(FakeUVSolver.SuitableFor(fixture.Definition)) { solvers.Add(new FakeUVSolver(fixture)); } if (FakeStrobeSolver.SuitableFor(fixture.Definition)) { solvers.Add(new FakeStrobeSolver(fixture)); } if(ApeshitFixtureSolver.SuitableFor(fixture.Definition)) { solvers.Add(new ApeshitFixtureSolver(fixture)); } if (HSBtoRGBSolver.SuitableFor(fixture.Definition)) { solvers.Add(new HSBtoRGBSolver(fixture)); } if (HSBtoColorWheelSolver.SuitableFor(fixture.Definition)) { solvers.Add(new HSBtoColorWheelSolver(fixture)); } if (BrightnessLimiterSolver.SuitableFor(fixture.Definition, options)) { solvers.Add(new BrightnessLimiterSolver(fixture, options)); } if (RandomMove.SuitableFor(fixture.Definition)) { solvers.Add(new RandomMove(fixture)); } if (MovementRestrictionSolver.SuitableFor(fixture.Definition, options)) { solvers.Add(new MovementRestrictionSolver(fixture, options)); } if (MovementInversionSolver.SuitableFor(fixture.Definition, options)) { solvers.Add(new MovementInversionSolver(fixture, options)); } if (PanTilt16BitSolver.SuitableFor(fixture.Definition)) { solvers.Add(new PanTilt16BitSolver(fixture)); } return solvers; }
public FakeStrobeSolver(Fixture fixture, Strobe strobe) : base(fixture, "Strobe") { Strobe = strobe; }
public FixtureSolver(Fixture fixture, params string[] attributes) : base(fixture.Settables, fixture.FrameSettables, attributes) { }
public MasterAtFullSolver(Fixture fixture) : base(fixture) { }
public HSBtoColorWheelSolver(Fixture fixture) : base(fixture, "Hue", "Saturation", "Brightness") { ColorWheel = fixture.Definition.ColorWheel; }
public PanTilt16BitSolver(Fixture fixture) : base(fixture, Get16BitAxisNames(fixture.Definition).ToArray()) { AxisNames = from axis in fixture.Definition.Axis select axis.Name; }
public HSBtoRGBSolver(Fixture fixture) : base(fixture, "Hue", "Saturation", "Brightness") { }
public static Fixture Load(JObject obj) { int startChannel = obj["channel"].Value<int>(); string type = obj["type"].Value<string>(); Definition definition = Definition.Load(type); string groupName = obj["group"].Value<string>(); Group group = MasterController.Instance.Groups.ContainsKey(groupName) ? MasterController.Instance.Groups[groupName] : MasterController.Instance.Groups.Values.First(); JObject options = obj["options"].Value<JObject>(); Fixture fixture = new Fixture(definition, startChannel, group, options); return fixture; }
public FakeStrobeSolver(Fixture fixture) : this(fixture, MasterController.Instance?.Strobe ?? new Strobe(20)) { }
public ApeshitFixtureSolver(Fixture fixture) : base(fixture, "Apeshit", "ApeshitFixtureSelected") { }
public FakeUVSolver(Fixture fixture) : base(fixture, "UV") { }
public BrightnessLimiterSolver(Fixture fixture, JObject options) : base(fixture) { MaxBrightness = options["maxBrightness"].Value<float>(); }
public MovementInversionSolver(Fixture fixture, JObject options) : base(fixture) { InvertedAxis = GetInvertedAxis(fixture.Definition, options); }