示例#1
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 /// <summary>
 /// Deprecated Method for adding a new object to the Units EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToUnits(Unit unit)
 {
     base.AddObject("Units", unit);
 }
示例#2
0
 /// <summary>
 /// Create a new Unit object.
 /// </summary>
 /// <param name="unitId">Initial value of the UnitId property.</param>
 /// <param name="address">Initial value of the Address property.</param>
 /// <param name="city">Initial value of the City property.</param>
 /// <param name="state">Initial value of the State property.</param>
 /// <param name="bed">Initial value of the Bed property.</param>
 /// <param name="bathroom">Initial value of the Bathroom property.</param>
 /// <param name="squareFoot">Initial value of the SquareFoot property.</param>
 /// <param name="yearBuilt">Initial value of the YearBuilt property.</param>
 /// <param name="description">Initial value of the Description property.</param>
 /// <param name="primaryPhoto">Initial value of the PrimaryPhoto property.</param>
 public static Unit CreateUnit(global::System.Int32 unitId, global::System.String address, global::System.String city, global::System.String state, global::System.Int32 bed, global::System.Double bathroom, global::System.Double squareFoot, global::System.Int32 yearBuilt, global::System.String description, global::System.String primaryPhoto)
 {
     Unit unit = new Unit();
     unit.UnitId = unitId;
     unit.Address = address;
     unit.City = city;
     unit.State = state;
     unit.Bed = bed;
     unit.Bathroom = bathroom;
     unit.SquareFoot = squareFoot;
     unit.YearBuilt = yearBuilt;
     unit.Description = description;
     unit.PrimaryPhoto = primaryPhoto;
     return unit;
 }