/** * i_imageから、idマーカを読みだします。 * o_dataにはマーカデータ、o_paramにはまーかのパラメータを返却します。 * @param image * @param i_square * @param o_data * @param o_param * @return * @throws NyARException */ public bool pickFromRaster(INyARRgbRaster image, NyARIntPoint2d[] i_vertex, NyIdMarkerPattern o_data, NyIdMarkerParam o_param) { //遠近法のパラメータを計算 if (!this._perspective_reader.setSourceSquare(i_vertex)) { return(false); } ; INyARRgbPixelReader reader = image.getRgbPixelReader(); NyARIntSize raster_size = image.getSize(); PerspectivePixelReader.TThreshold th = this.__pickFromRaster_th; MarkerPattEncoder encoder = this.__pickFromRaster_encoder; //マーカパラメータを取得 this._perspective_reader.detectThresholdValue(reader, raster_size, th); if (!this._perspective_reader.readDataBits(reader, raster_size, th, encoder)) { return(false); } int d = encoder.encode(o_data); if (d < 0) { return(false); } o_param.direction = d; o_param.threshold = th.th; return(true); }
/** * i_imageから、idマーカを読みだします。 * o_dataにはマーカデータ、o_paramにはマーカのパラメータを返却します。 * @param image * @param i_vertex * @param o_data * @param o_param * @return * @ */ private bool _pickFromRaster(INyARGsPixelDriver i_pix_drv, NyIdMarkerPattern o_data, NyIdMarkerParam o_param) { PerspectivePixelReader.TThreshold th = this.__pickFromRaster_th; MarkerPattEncoder encoder = this.__pickFromRaster_encoder; //マーカパラメータを取得 this._perspective_reader.detectThresholdValue(i_pix_drv, th); if (!this._perspective_reader.readDataBits(i_pix_drv, i_pix_drv.getSize(), th, encoder)) { return(false); } int d = encoder.encode(o_data); if (d < 0) { return(false); } o_param.direction = d; o_param.threshold = th.th; return(true); }
public bool readDataBits(INyARRgbPixelReader i_reader, NyARIntSize i_raster_size, PerspectivePixelReader.TThreshold i_th, MarkerPattEncoder o_bitbuffer) { double[] index_x = this.__readDataBits_index_bit_x; double[] index_y = this.__readDataBits_index_bit_y; //読み出し位置を取得 int size = detectDataBitsIndex(i_reader, i_raster_size, i_th, index_x, index_y); int resolution = size + size - 1; if (size < 0) { return(false); } if (!o_bitbuffer.initEncoder(size - 1)) { return(false); } double[] cpara = this._cparam; int[] ref_x = this._ref_x; int[] ref_y = this._ref_y; int[] pixcel_temp = this._pixcel_temp; double cpara_0 = cpara[0]; double cpara_1 = cpara[1]; double cpara_3 = cpara[3]; double cpara_6 = cpara[6]; int th = i_th.th; int p = 0; for (int i = 0; i < resolution; i++) { //1列分のピクセルのインデックス値を計算する。 double cy0 = 1 + index_y[i * 2 + 0]; double cy1 = 1 + index_y[i * 2 + 1]; double cpy0_12 = cpara_1 * cy0 + cpara[2]; double cpy0_45 = cpara[4] * cy0 + cpara[5]; double cpy0_7 = cpara[7] * cy0 + 1.0; double cpy1_12 = cpara_1 * cy1 + cpara[2]; double cpy1_45 = cpara[4] * cy1 + cpara[5]; double cpy1_7 = cpara[7] * cy1 + 1.0; int pt = 0; for (int i2 = 0; i2 < resolution; i2++) { double d; double cx0 = 1 + index_x[i2 * 2 + 0]; double cx1 = 1 + index_x[i2 * 2 + 1]; double cp6_0 = cpara_6 * cx0; double cpx0_0 = cpara_0 * cx0; double cpx3_0 = cpara_3 * cx0; double cp6_1 = cpara_6 * cx1; double cpx0_1 = cpara_0 * cx1; double cpx3_1 = cpara_3 * cx1; d = cp6_0 + cpy0_7; ref_x[pt] = (int)((cpx0_0 + cpy0_12) / d); ref_y[pt] = (int)((cpx3_0 + cpy0_45) / d); pt++; d = cp6_0 + cpy1_7; ref_x[pt] = (int)((cpx0_0 + cpy1_12) / d); ref_y[pt] = (int)((cpx3_0 + cpy1_45) / d); pt++; d = cp6_1 + cpy0_7; ref_x[pt] = (int)((cpx0_1 + cpy0_12) / d); ref_y[pt] = (int)((cpx3_1 + cpy0_45) / d); pt++; d = cp6_1 + cpy1_7; ref_x[pt] = (int)((cpx0_1 + cpy1_12) / d); ref_y[pt] = (int)((cpx3_1 + cpy1_45) / d); pt++; } //1行分のピクセルを取得(場合によっては専用アクセサを書いた方がいい) i_reader.getPixelSet(ref_x, ref_y, resolution * 4, pixcel_temp); //グレースケールにしながら、line→mapへの転写 for (int i2 = 0; i2 < resolution; i2++) { int index = i2 * 3 * 4; int pixel = (pixcel_temp[index + 0] + pixcel_temp[index + 1] + pixcel_temp[index + 2] + pixcel_temp[index + 3] + pixcel_temp[index + 4] + pixcel_temp[index + 5] + pixcel_temp[index + 6] + pixcel_temp[index + 7] + pixcel_temp[index + 8] + pixcel_temp[index + 9] + pixcel_temp[index + 10] + pixcel_temp[index + 11]) / (4 * 3); //暗点を1、明点を0で表現します。 o_bitbuffer.setBitByBitIndex(p, pixel > th ? 0 : 1); p++; } } /* * for(int i=0;i<225*4;i++){ * this.vertex_x[i]=0; * this.vertex_y[i]=0; * } * for(int i=0;i<(resolution)*2;i++){ * for(int i2=0;i2<(resolution)*2;i2++){ * this.vertex_x[i*(resolution)*2+i2]=(int)index_x[i2]; * this.vertex_y[i*(resolution)*2+i2]=(int)index_y[i]; * * } * } */ return(true); }
public bool readDataBits(INyARRgbPixelReader i_reader,NyARIntSize i_raster_size,PerspectivePixelReader.TThreshold i_th, MarkerPattEncoder o_bitbuffer) { double[] index_x = this.__readDataBits_index_bit_x; double[] index_y = this.__readDataBits_index_bit_y; //読み出し位置を取得 int size = detectDataBitsIndex(i_reader, i_raster_size,i_th, index_x, index_y); int resolution = size + size - 1; if (size < 0) { return false; } if (!o_bitbuffer.initEncoder(size - 1)) { return false; } double[] cpara = this._cparam; int[] ref_x = this._ref_x; int[] ref_y = this._ref_y; int[] pixcel_temp = this._pixcel_temp; double cpara_0 = cpara[0]; double cpara_1 = cpara[1]; double cpara_3 = cpara[3]; double cpara_6 = cpara[6]; int th = i_th.th; int p = 0; for (int i = 0; i < resolution; i++) { //1列分のピクセルのインデックス値を計算する。 double cy0 = 1 + index_y[i * 2 + 0]; double cy1 = 1 + index_y[i * 2 + 1]; double cpy0_12 = cpara_1 * cy0 + cpara[2]; double cpy0_45 = cpara[4] * cy0 + cpara[5]; double cpy0_7 = cpara[7] * cy0 + 1.0; double cpy1_12 = cpara_1 * cy1 + cpara[2]; double cpy1_45 = cpara[4] * cy1 + cpara[5]; double cpy1_7 = cpara[7] * cy1 + 1.0; int pt = 0; for (int i2 = 0; i2 < resolution; i2++) { double d; double cx0 = 1 + index_x[i2 * 2 + 0]; double cx1 = 1 + index_x[i2 * 2 + 1]; double cp6_0 = cpara_6 * cx0; double cpx0_0 = cpara_0 * cx0; double cpx3_0 = cpara_3 * cx0; double cp6_1 = cpara_6 * cx1; double cpx0_1 = cpara_0 * cx1; double cpx3_1 = cpara_3 * cx1; d = cp6_0 + cpy0_7; ref_x[pt] = (int)((cpx0_0 + cpy0_12) / d); ref_y[pt] = (int)((cpx3_0 + cpy0_45) / d); pt++; d = cp6_0 + cpy1_7; ref_x[pt] = (int)((cpx0_0 + cpy1_12) / d); ref_y[pt] = (int)((cpx3_0 + cpy1_45) / d); pt++; d = cp6_1 + cpy0_7; ref_x[pt] = (int)((cpx0_1 + cpy0_12) / d); ref_y[pt] = (int)((cpx3_1 + cpy0_45) / d); pt++; d = cp6_1 + cpy1_7; ref_x[pt] = (int)((cpx0_1 + cpy1_12) / d); ref_y[pt] = (int)((cpx3_1 + cpy1_45) / d); pt++; } //1行分のピクセルを取得(場合によっては専用アクセサを書いた方がいい) i_reader.getPixelSet(ref_x, ref_y, resolution * 4, pixcel_temp); //グレースケールにしながら、line→mapへの転写 for (int i2 = 0; i2 < resolution; i2++) { int index = i2 * 3 * 4; int pixel = (pixcel_temp[index + 0] + pixcel_temp[index + 1] + pixcel_temp[index + 2] + pixcel_temp[index + 3] + pixcel_temp[index + 4] + pixcel_temp[index + 5] + pixcel_temp[index + 6] + pixcel_temp[index + 7] + pixcel_temp[index + 8] + pixcel_temp[index + 9] + pixcel_temp[index + 10] + pixcel_temp[index + 11]) / (4 * 3); //暗点を1、明点を0で表現します。 o_bitbuffer.setBitByBitIndex(p, pixel > th ? 0 : 1); p++; } } /* for(int i=0;i<225*4;i++){ this.vertex_x[i]=0; this.vertex_y[i]=0; } for(int i=0;i<(resolution)*2;i++){ for(int i2=0;i2<(resolution)*2;i2++){ this.vertex_x[i*(resolution)*2+i2]=(int)index_x[i2]; this.vertex_y[i*(resolution)*2+i2]=(int)index_y[i]; } } */ return true; }
/** * この関数は、マーカパターンからデータを読み取ります。 * @param i_reader * ラスタリーダ * @param i_raster_size * ラスタのサイズ * @param i_th * 敷居値情報 * @param o_bitbuffer * データビットの出力先 * @return * 成功するとtrue * @ */ public bool readDataBits(INyARGrayscaleRaster i_raster, PerspectivePixelReader.TThreshold i_th, MarkerPattEncoder o_bitbuffer) { int raster_width = i_raster.getWidth(); int raster_height = i_raster.getHeight(); double[] index_x = this.__readDataBits_index_bit_x; double[] index_y = this.__readDataBits_index_bit_y; //読み出し位置を取得 int size = detectDataBitsIndex(i_raster, i_th, index_x, index_y); int resolution = size + size - 1; if (size < 0) { return(false); } if (!o_bitbuffer.initEncoder(size - 1)) { return(false); } double[] cpara = this._cparam; int[] ref_x = this._ref_x; int[] ref_y = this._ref_y; int[] pixcel_temp = this._pixcel_temp; double cpara_0 = cpara[0]; double cpara_1 = cpara[1]; double cpara_3 = cpara[3]; double cpara_6 = cpara[6]; int th = i_th.th; int p = 0; for (int i = 0; i < resolution; i++) { //1列分のピクセルのインデックス値を計算する。 double cy0 = 1 + index_y[i * 2 + 0]; double cy1 = 1 + index_y[i * 2 + 1]; double cpy0_12 = cpara_1 * cy0 + cpara[2]; double cpy0_45 = cpara[4] * cy0 + cpara[5]; double cpy0_7 = cpara[7] * cy0 + 1.0; double cpy1_12 = cpara_1 * cy1 + cpara[2]; double cpy1_45 = cpara[4] * cy1 + cpara[5]; double cpy1_7 = cpara[7] * cy1 + 1.0; int pt = 0; for (int i2 = 0; i2 < resolution; i2++) { int xx, yy; double d; double cx0 = 1 + index_x[i2 * 2 + 0]; double cx1 = 1 + index_x[i2 * 2 + 1]; double cp6_0 = cpara_6 * cx0; double cpx0_0 = cpara_0 * cx0; double cpx3_0 = cpara_3 * cx0; double cp6_1 = cpara_6 * cx1; double cpx0_1 = cpara_0 * cx1; double cpx3_1 = cpara_3 * cx1; d = cp6_0 + cpy0_7; ref_x[pt] = xx = (int)((cpx0_0 + cpy0_12) / d); ref_y[pt] = yy = (int)((cpx3_0 + cpy0_45) / d); if (xx < 0 || xx >= raster_width || yy < 0 || yy >= raster_height) { ref_x[pt] = xx < 0 ? 0 : (xx >= raster_width ? raster_width - 1 : xx); ref_y[pt] = yy < 0 ? 0 : (yy >= raster_height ? raster_height - 1 : yy); } pt++; d = cp6_0 + cpy1_7; ref_x[pt] = xx = (int)((cpx0_0 + cpy1_12) / d); ref_y[pt] = yy = (int)((cpx3_0 + cpy1_45) / d); if (xx < 0 || xx >= raster_width || yy < 0 || yy >= raster_height) { ref_x[pt] = xx < 0 ? 0 : (xx >= raster_width ? raster_width - 1 : xx); ref_y[pt] = yy < 0 ? 0 : (yy >= raster_height ? raster_height - 1 : yy); } pt++; d = cp6_1 + cpy0_7; ref_x[pt] = xx = (int)((cpx0_1 + cpy0_12) / d); ref_y[pt] = yy = (int)((cpx3_1 + cpy0_45) / d); if (xx < 0 || xx >= raster_width || yy < 0 || yy >= raster_height) { ref_x[pt] = xx < 0 ? 0 : (xx >= raster_width ? raster_width - 1 : xx); ref_y[pt] = yy < 0 ? 0 : (yy >= raster_height ? raster_height - 1 : yy); } pt++; d = cp6_1 + cpy1_7; ref_x[pt] = xx = (int)((cpx0_1 + cpy1_12) / d); ref_y[pt] = yy = (int)((cpx3_1 + cpy1_45) / d); if (xx < 0 || xx >= raster_width || yy < 0 || yy >= raster_height) { ref_x[pt] = xx < 0 ? 0 : (xx >= raster_width ? raster_width - 1 : xx); ref_y[pt] = yy < 0 ? 0 : (yy >= raster_height ? raster_height - 1 : yy); } pt++; } //1行分のピクセルを取得(場合によっては専用アクセサを書いた方がいい) i_raster.getPixelSet(ref_x, ref_y, resolution * 4, pixcel_temp, 0); //グレースケールにしながら、line→mapへの転写 for (int i2 = 0; i2 < resolution; i2++) { int index = i2 * 4; int pixel = (pixcel_temp[index + 0] + pixcel_temp[index + 1] + pixcel_temp[index + 2] + pixcel_temp[index + 3]) / 4; // +pixcel_temp[index+4]+pixcel_temp[index+5]+ // pixcel_temp[index+6]+pixcel_temp[index+7]+pixcel_temp[index+8]+ // pixcel_temp[index+9]+pixcel_temp[index+10]+pixcel_temp[index+11])/(4*3); //暗点を1、明点を0で表現します。 o_bitbuffer.setBitByBitIndex(p, pixel > th ? 0 : 1); p++; } } return(true); }