setInput() public method

public setInput ( byte arg0 ) : void
arg0 byte
return void
 private static byte[] Compress(byte[] zlib)
 {
     // Create a GZIP stream with decompression mode.
     // ... Then create a buffer and write into while reading from the GZIP stream.
     using (MemoryStream memory = new MemoryStream())
     {
         var def = new Deflater();
         def.setInput(gzip);
         def.finish();
         var decompressStream = new MemoryStream();
         int i = 0;
         var buffer = new byte[1024 * 1024];
         while ((i = def.deflate(buffer)) > 0)
         {
             decompressStream.Write(buffer, 0, i);
         }
         return decompressStream.ToArray();
     }
     //using (GZipStream stream = new GZipStream(memory, CompressionMode.Compress))
     //{
     //    stream.Write(gzip, 0, gzip.Length);
     //    stream.Flush();
     //    stream.Close();
     //    return memory.ToArray();
     //}
 }
示例#2
0
        public override void Write()
        {
            int o = 16 * 16 * 128;
            byte[] data = new byte[o * 5 / 2];

            int i = 0;

            Chunk.Types.CopyTo(data, i);
            i += Chunk.Types.Length;

            Chunk.Data.Data.CopyTo(data, i);
            i += Chunk.Data.Data.Length;

            Chunk.Light.Data.CopyTo(data, i);
            i += Chunk.Light.Data.Length;

            Chunk.SkyLight.Data.CopyTo(data, i);

            byte[] comp = new byte[o * 5 / 2];
            int len;

            Deflater deflater = new Deflater(-1);
            try
            {
                deflater.setInput(data);
                deflater.finish();
                len = deflater.deflate(comp);
            }
            finally
            {
                deflater.end();
            }

            SetCapacity(18 + len);
            Writer.Write(Coords.WorldX);
            Writer.Write((short)Coords.WorldY);
            Writer.Write(Coords.WorldZ);
            Writer.Write(SizeX);
            Writer.Write(SizeY);
            Writer.Write(SizeZ);

            Writer.Write(len);
            Writer.Write(comp, 0, len);
        }
示例#3
0
        public override void Write(BigEndianStream stream)
        {
            stream.Write(X);
            stream.Write(Y);
            stream.Write(Z);
            stream.Write(SizeX);
            stream.Write(SizeY);
            stream.Write(SizeZ);

            int o = 16 * 16 * 128;
            byte[] data = new byte[o * 5 / 2];

            int i = 0;
            for (int x = 0; x < 16; x++)
            {
                for (int z = 0; z < 16; z++)
                {
                    for (int y = 0; y < 128; y++)
                    {
                        int s = ((i + 1) & 1) * 4;
                        int ofst = i;
                        data[ofst] = Chunk[x, y, z];
                        ofst = i / 2 + o * 2 / 2;
                        data[ofst] = unchecked((byte)(data[ofst] | (Chunk.GetData(x, y, z) << s)));
                        ofst = i / 2 + o * 3 / 2;
                        data[ofst] = unchecked((byte)(data[ofst] | (Chunk.GetBlockLight(x, y, z) << s)));
                        ofst = i / 2 + o * 4 / 2;
                        data[ofst] = unchecked((byte)(data[ofst] | (Chunk.GetSkyLight(x, y, z) << s)));
                        i++;
                    }
                }
            }

            byte[] comp = new byte[o * 5];
            int len;

            Deflater deflater = new Deflater(0);
            try
            {
                deflater.setInput(data);
                deflater.finish();
                len = deflater.deflate(comp);
            }
            finally
            {
                deflater.end();
            }

            stream.Write(len);
            stream.Write(comp, 0, len);
        }