private void Button_Click(object sender, RoutedEventArgs e) { var new_rect = new Rectangle(); new_rect.Height = inventar.rect_height * Int32.Parse(dolu.Text); new_rect.Width = inventar.rect_width * Int32.Parse(doprava.Text); new_rect.Stroke = new SolidColorBrush(Colors.Yellow); new_rect.Fill = new SolidColorBrush(Colors.Black); Canvas.SetRight(new_rect, 50); Canvas.SetTop(new_rect, 50); var boi = new Trojuhelnik(new_rect, true); boi.rectic.MouseLeftButtonDown += mysdolu; boi.rectic.MouseLeftButtonUp += mysnahoru; canvas.Children.Add(boi.rectic); }
public void ShowInventar() { for (var i = 0; i < rows; i++) { for (var x = 0; x < columns; x++) { Rectangle rect = new Rectangle(); rect.Stroke = new SolidColorBrush(Colors.White); rect.Fill = new SolidColorBrush(Colors.LightGray); rect.Width = rect_width; rect.Height = rect_height; Canvas.SetLeft(rect, rect_width * x); Canvas.SetTop(rect, rect_height * i); var bis = new Trojuhelnik(rect, false); canvas.Children.Add(bis.rectic); } //ahoj } }