public static void PrintAvailableFunctions(FunctionsContainer container) { var fuctionListNames = container.getAllMissions(); Console.WriteLine("All Available Functions:"); foreach (var funcName in fuctionListNames) { Console.WriteLine(funcName); } Console.WriteLine("####################################\n"); }
public static void Main(string[] args) { FunctionsContainer funcList = new FunctionsContainer(); // Creating the mission conatiner funcList["Double"] = val => val * 2; // Double the Value funcList["Triple"] = val => val * 3; // Triple the Value funcList["Square"] = val => val * val; // Square the Value funcList["Sqrt"] = val => Math.Sqrt(val); // Taking the square root funcList["Plus2"] = val => val + 2; // Double the Value PrintAvailableFunctions(funcList); // This handler will output the screen every mission that was activated and it's value EventHandler <double> LogHandler = (sender, val) => { IMission mission = sender as IMission; if (mission != null) { Console.WriteLine($"Mission of Type: {mission.Type} with the Name {mission.Name} returned {val}"); } }; EventHandler <double> SqrtHandler = (sender, val) => { // This function will Create a sqrt mission and will continue to sqrt until a number less than 2 SingleMission sqrtMission = new SingleMission(funcList["Sqrt"], "SqrtMission"); double newVal; do { newVal = sqrtMission.Calculate(val); // getting the new Val Console.WriteLine($"sqrt({val}) = {newVal}"); val = newVal; // Storing the new Val; } while (val > 2); Console.WriteLine("----------------------------------------"); }; ComposedMission mission1 = new ComposedMission("mission1") .Add(funcList["Square"]) .Add(funcList["Sqrt"]); ComposedMission mission2 = new ComposedMission("mission2") .Add(funcList["Triple"]) .Add(funcList["Plus2"]) .Add(funcList["Square"]); SingleMission mission3 = new SingleMission(funcList["Double"], "mission3"); ComposedMission mission4 = new ComposedMission("mission4") .Add(funcList["Triple"]) .Add(funcList["Stam"]) // Notice that this function does not exist and still it works .Add(funcList["Plus2"]); PrintAvailableFunctions(funcList); funcList["Stam"] = val => val + 100; SingleMission mission5 = new SingleMission(funcList["Stam"], "mission5"); var missionList = new List <IMission>() { mission1, mission2, mission3, mission4, mission5 }; foreach (var m in missionList) { m.OnCalculate += LogHandler; m.OnCalculate += SqrtHandler; } missionList.Add(mission2); missionList.Add(mission1); missionList.Add(mission3); missionList.Add(mission5); RunMissions(missionList, 100); RunMissions(missionList, 2); PrintAvailableFunctions(funcList); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); Console.ReadKey(); }