public static void Dispatch(MemoryEndianBinaryReader reader, PlayerToBattleProxy proxy) { int fid = reader.ReadByte(); switch (fid) { case 0: { playerPing(reader, proxy); } break; case 1: { playerPong(reader, proxy); } break; case 2: { play(reader, proxy); } break; case 3: { moveTo(reader, proxy); } break; } }
protected static void moveTo(MemoryEndianBinaryReader reader, PlayerToBattleProxy proxy) { Single x; Single z; x = reader.ReadSingle(); z = reader.ReadSingle(); proxy.moveTo(x, z); }
protected static void play(MemoryEndianBinaryReader reader, PlayerToBattleProxy proxy) { proxy.play(); }