/// <summary> /// Adds a Paragraph, List, Table or another Section /// to this Section. /// </summary> /// <param name="o">an object of type Paragraph, List, Table or another Section</param> /// <returns>a bool</returns> public new bool Add(IElement element) { try { if (element.Type == Element.SECTION) { Section section = (Section)element; section.SetNumbers(++subsections, numbers); base.Add(section); return(true); } else if (element is MarkedSection && ((MarkedObject)element).element.Type == Element.SECTION) { MarkedSection mo = (MarkedSection)element; Section section = (Section)(mo.element); section.SetNumbers(++subsections, numbers); base.Add(mo); return(true); } else if (element.IsNestable()) { base.Add(element); return(true); } else { throw new InvalidCastException(MessageLocalization.GetComposedMessage("you.can.t.add.a.1.to.a.section", element.Type.ToString())); } } catch (InvalidCastException cce) { throw new InvalidCastException(MessageLocalization.GetComposedMessage("insertion.of.illegal.element.1", cce.Message)); } }
/** * Creates a <CODE>Section</CODE>, add it to this <CODE>Section</CODE> and returns it. * * @param numberDepth the numberDepth of the section * @return a new Section object */ virtual public MarkedSection AddSection(int numberDepth) { MarkedSection section = ((Section)element).AddMarkedSection(); section.NumberDepth = numberDepth; return(section); }
/** * Creates a <CODE>Section</CODE>, adds it to this <CODE>Section</CODE> and returns it. * * @param indentation the indentation of the new section * @return a new Section object */ virtual public MarkedSection AddSection(float indentation) { MarkedSection section = ((Section)element).AddMarkedSection(); section.Indentation = indentation; return(section); }
/** * Adds a marked section. For use in class MarkedSection only! */ public MarkedSection AddMarkedSection() { MarkedSection section = new MarkedSection(new Section(null, numberDepth + 1)); Add(section); return(section); }
/// <summary> /// overriding some of the ArrayList-methods /// </summary> /// <summary> /// Adds a Paragraph, List, Table or another Section /// to this Section. /// </summary> /// <param name="o">an object of type Paragraph, List, Table or another Section</param> /// <returns>a bool</returns> public new bool Add(object o) { try { IElement element = (IElement)o; if (element.Type == Element.SECTION) { Section section = (Section)o; section.setNumbers(++Subsections, Numbers); base.Add(section); return(true); } else if (o is MarkedSection && ((MarkedObject)o).Element.Type == Element.SECTION) { MarkedSection mo = (MarkedSection)o; Section section = (Section)(mo.Element); section.setNumbers(++Subsections, Numbers); base.Add(mo); return(true); } else if (element.IsNestable()) { base.Add(o); return(true); } else { throw new Exception(element.Type.ToString()); } } catch (Exception cce) { throw new Exception("Insertion of illegal Element: " + cce.Message); } }
/** * Creates a <CODE>Section</CODE>, adds it to this <CODE>Section</CODE> and returns it. * * @param indentation the indentation of the new section * @param numberDepth the numberDepth of the section * @return a new Section object */ public MarkedSection AddSection(float indentation, int numberDepth) { MarkedSection section = ((Section)element).AddMarkedSection(); section.Indentation = indentation; section.NumberDepth = numberDepth; return(section); }
/** * Adds a marked section. For use in class MarkedSection only! */ public MarkedSection AddMarkedSection() { MarkedSection section = new MarkedSection(new Section(null, numberDepth + 1)); Add(section); return section; }