/** * Writes the list and list override tables. */ public virtual void WriteDefinition(Stream result) { byte[] t; result.Write(OPEN_GROUP, 0, OPEN_GROUP.Length); result.Write(LIST_TABLE, 0, LIST_TABLE.Length); this.document.OutputDebugLinebreak(result); for (int i = 0; i < picturelists.Count; i++) { RtfPictureList l = (RtfPictureList)picturelists[i]; // l.SetID(document.GetRandomInt()); l.WriteDefinition(result); this.document.OutputDebugLinebreak(result); } for (int i = 0; i < lists.Count; i++) { RtfList l = (RtfList)lists[i]; l.SetID(document.GetRandomInt()); l.WriteDefinition(result); this.document.OutputDebugLinebreak(result); } result.Write(CLOSE_GROUP, 0, CLOSE_GROUP.Length); this.document.OutputDebugLinebreak(result); result.Write(OPEN_GROUP, 0, OPEN_GROUP.Length); result.Write(LIST_OVERRIDE_TABLE, 0, LIST_OVERRIDE_TABLE.Length); this.document.OutputDebugLinebreak(result); // list override index values are 1-based, not 0. // valid list override index values \ls are 1 to 2000. // if there are more then 2000 lists, the result is undefined. for (int i = 0; i < lists.Count; i++) { result.Write(OPEN_GROUP, 0, OPEN_GROUP.Length); result.Write(LIST_OVERRIDE, 0, LIST_OVERRIDE.Length); result.Write(RtfList.LIST_ID, 0, RtfList.LIST_ID.Length); result.Write(t = IntToByteArray(((RtfList)lists[i]).GetID()), 0, t.Length); result.Write(LIST_OVERRIDE_COUNT, 0, LIST_OVERRIDE_COUNT.Length); result.Write(t = IntToByteArray(0), 0, t.Length); // is this correct? Spec says valid values are 1 or 9. result.Write(RtfList.LIST_NUMBER, 0, RtfList.LIST_NUMBER.Length); result.Write(t = IntToByteArray(((RtfList)lists[i]).GetListNumber()), 0, t.Length); result.Write(CLOSE_GROUP, 0, CLOSE_GROUP.Length); this.document.OutputDebugLinebreak(result); } result.Write(CLOSE_GROUP, 0, CLOSE_GROUP.Length); this.document.OutputDebugLinebreak(result); }
/// <summary> /// Writes the list and list override tables. /// </summary> public virtual void WriteDefinition(Stream result) { byte[] t; result.Write(OpenGroup, 0, OpenGroup.Length); result.Write(_listTable, 0, _listTable.Length); Document.OutputDebugLinebreak(result); for (int i = 0; i < _picturelists.Count; i++) { RtfPictureList l = (RtfPictureList)_picturelists[i]; // l.SetID(document.GetRandomInt()); l.WriteDefinition(result); Document.OutputDebugLinebreak(result); } for (int i = 0; i < _lists.Count; i++) { RtfList l = (RtfList)_lists[i]; l.SetId(Document.GetRandomInt()); l.WriteDefinition(result); Document.OutputDebugLinebreak(result); } result.Write(CloseGroup, 0, CloseGroup.Length); Document.OutputDebugLinebreak(result); result.Write(OpenGroup, 0, OpenGroup.Length); result.Write(_listOverrideTable, 0, _listOverrideTable.Length); Document.OutputDebugLinebreak(result); // list override index values are 1-based, not 0. // valid list override index values \ls are 1 to 2000. // if there are more then 2000 lists, the result is undefined. for (int i = 0; i < _lists.Count; i++) { result.Write(OpenGroup, 0, OpenGroup.Length); result.Write(_listOverride, 0, _listOverride.Length); result.Write(RtfList.ListId, 0, RtfList.ListId.Length); result.Write(t = IntToByteArray(((RtfList)_lists[i]).GetId()), 0, t.Length); result.Write(_listOverrideCount, 0, _listOverrideCount.Length); result.Write(t = IntToByteArray(0), 0, t.Length); // is this correct? Spec says valid values are 1 or 9. result.Write(RtfList.ListNumber, 0, RtfList.ListNumber.Length); result.Write(t = IntToByteArray(((RtfList)_lists[i]).GetListNumber()), 0, t.Length); result.Write(CloseGroup, 0, CloseGroup.Length); Document.OutputDebugLinebreak(result); } result.Write(CloseGroup, 0, CloseGroup.Length); Document.OutputDebugLinebreak(result); }