示例#1
0
 private static void AppendECI(CharacterSetECI eci, BitVector bits)
 {
     bits.AppendBits(Mode.ECI.GetBits(), 4);
     // This is correct for values up to 127, which is all we need now.
     bits.AppendBits(eci.GetValue(), 8);
 }
示例#2
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        /// <summary>Append length info.</summary>
        /// <remarks>Append length info. On success, store the result in "bits".</remarks>
        internal static void AppendLengthInfo(int numLetters, int version, Mode mode, BitVector bits)
        {
            int numBits = mode.GetCharacterCountBits(Version.GetVersionForNumber(version));

            if (numLetters > ((1 << numBits) - 1))
            {
                throw new WriterException(numLetters + "is bigger than" + ((1 << numBits) - 1));
            }
            bits.AppendBits(numLetters, numBits);
        }
示例#3
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        /// <summary>Interleave "bits" with corresponding error correction bytes.</summary>
        /// <remarks>
        /// Interleave "bits" with corresponding error correction bytes. On success, store the result in
        /// "result". The interleave rule is complicated. See 8.6 of JISX0510:2004 (p.37) for details.
        /// </remarks>
        internal static void InterleaveWithECBytes(BitVector bits, int numTotalBytes, int numDataBytes, int numRSBlocks
                                                   , BitVector result)
        {
            // "bits" must have "getNumDataBytes" bytes of data.
            if (bits.SizeInBytes() != numDataBytes)
            {
                throw new WriterException("Number of bits and data bytes does not match");
            }
            // Step 1.  Divide data bytes into blocks and generate error correction bytes for them. We'll
            // store the divided data bytes blocks and error correction bytes blocks into "blocks".
            int dataBytesOffset = 0;
            int maxNumDataBytes = 0;
            int maxNumEcBytes   = 0;
            // Since, we know the number of reedsolmon blocks, we can initialize the vector with the number.
            IList <BlockPair> blocks = new List <BlockPair>(numRSBlocks);

            for (int i = 0; i < numRSBlocks; ++i)
            {
                int[] numDataBytesInBlock = new int[1];
                int[] numEcBytesInBlock   = new int[1];
                GetNumDataBytesAndNumECBytesForBlockID(numTotalBytes, numDataBytes, numRSBlocks, i, numDataBytesInBlock, numEcBytesInBlock
                                                       );
                ByteArray dataBytes = new ByteArray();
                dataBytes.Set(bits.GetArray(), dataBytesOffset, numDataBytesInBlock[0]);
                ByteArray ecBytes = GenerateECBytes(dataBytes, numEcBytesInBlock[0]);
                blocks.Add(new BlockPair(dataBytes, ecBytes));
                maxNumDataBytes  = Math.Max(maxNumDataBytes, dataBytes.Size());
                maxNumEcBytes    = Math.Max(maxNumEcBytes, ecBytes.Size());
                dataBytesOffset += numDataBytesInBlock[0];
            }
            if (numDataBytes != dataBytesOffset)
            {
                throw new WriterException("Data bytes does not match offset");
            }
            // First, place data blocks.
            for (int i = 0; i < maxNumDataBytes; ++i)
            {
                for (int j = 0; j < blocks.Count; ++j)
                {
                    ByteArray dataBytes = blocks[j].GetDataBytes();
                    if (i < dataBytes.Size())
                    {
                        result.AppendBits(dataBytes.At(i), 8);
                    }
                }
            }
            // Then, place error correction blocks.
            for (int i = 0; i < maxNumEcBytes; ++i)
            {
                for (int j = 0; j < blocks.Count; ++j)
                {
                    ByteArray ecBytes = blocks[j].GetErrorCorrectionBytes();
                    if (i < ecBytes.Size())
                    {
                        result.AppendBits(ecBytes.At(i), 8);
                    }
                }
            }
            // Should be same.
            if (numTotalBytes != result.SizeInBytes())
            {
                throw new WriterException("Interleaving error: " + numTotalBytes + " and " + result.SizeInBytes() + " differ."
                                          );
            }
        }
示例#4
0
 /// <summary>Append mode info.</summary>
 /// <remarks>Append mode info. On success, store the result in "bits".</remarks>
 internal static void AppendModeInfo(Mode mode, BitVector bits)
 {
     bits.AppendBits(mode.GetBits(), 4);
 }
示例#5
0
        /// <summary>Encode "bytes" with the error correction level "ecLevel".</summary>
        /// <remarks>
        /// Encode "bytes" with the error correction level "ecLevel". The encoding mode will be chosen
        /// internally by chooseMode(). On success, store the result in "qrCode".
        /// <para />
        /// We recommend you to use QRCode.EC_LEVEL_L (the lowest level) for
        /// "getECLevel" since our primary use is to show QR code on desktop screens. We don't need very
        /// strong error correction for this purpose.
        /// <para />
        /// Note that there is no way to encode bytes in MODE_KANJI. We might want to add EncodeWithMode()
        /// with which clients can specify the encoding mode. For now, we don't need the functionality.
        /// </remarks>
        /// <param name="content">String to encode</param>
        /// <param name="ecLevel">Error-correction level to use</param>
        /// <param name="hints">Optional Map containing  encoding and suggested minimum version to use</param>
        /// <param name="qrCode">QR code to store the result in</param>
        public static void Encode(String content, ErrorCorrectionLevel ecLevel, IDictionary <EncodeHintType, Object
                                                                                             > hints, QRCode qrCode)
        {
            String encoding = hints == null ? null : (String)hints.Get(EncodeHintType.CHARACTER_SET);

            if (encoding == null)
            {
                encoding = DEFAULT_BYTE_MODE_ENCODING;
            }
            int desiredMinVersion = (hints == null || hints.Get(EncodeHintType.MIN_VERSION_NR) == null) ? 1 : (int)hints
                                    .Get(EncodeHintType.MIN_VERSION_NR);

            //Check if desired level is within bounds of [1,40]
            if (desiredMinVersion < 1)
            {
                desiredMinVersion = 1;
            }
            if (desiredMinVersion > 40)
            {
                desiredMinVersion = 40;
            }
            // Step 1: Choose the mode (encoding).
            Mode mode = ChooseMode(content, encoding);
            // Step 2: Append "bytes" into "dataBits" in appropriate encoding.
            BitVector dataBits = new BitVector();

            AppendBytes(content, mode, dataBits, encoding);
            // Step 3: Initialize QR code that can contain "dataBits".
            int numInputBytes = dataBits.SizeInBytes();

            InitQRCode(numInputBytes, ecLevel, desiredMinVersion, mode, qrCode);
            // Step 4: Build another bit vector that contains header and data.
            BitVector headerAndDataBits = new BitVector();

            // Step 4.5: Append ECI message if applicable
            if (mode == Mode.BYTE && !DEFAULT_BYTE_MODE_ENCODING.Equals(encoding))
            {
                CharacterSetECI eci = CharacterSetECI.GetCharacterSetECIByName(encoding);
                if (eci != null)
                {
                    AppendECI(eci, headerAndDataBits);
                }
            }
            AppendModeInfo(mode, headerAndDataBits);
            int numLetters = mode.Equals(Mode.BYTE) ? dataBits.SizeInBytes() : content.Length;

            AppendLengthInfo(numLetters, qrCode.GetVersion(), mode, headerAndDataBits);
            headerAndDataBits.AppendBitVector(dataBits);
            // Step 5: Terminate the bits properly.
            TerminateBits(qrCode.GetNumDataBytes(), headerAndDataBits);
            // Step 6: Interleave data bits with error correction code.
            BitVector finalBits = new BitVector();

            InterleaveWithECBytes(headerAndDataBits, qrCode.GetNumTotalBytes(), qrCode.GetNumDataBytes(), qrCode.GetNumRSBlocks
                                      (), finalBits);
            // Step 7: Choose the mask pattern and set to "qrCode".
            ByteMatrix matrix = new ByteMatrix(qrCode.GetMatrixWidth(), qrCode.GetMatrixWidth());

            qrCode.SetMaskPattern(ChooseMaskPattern(finalBits, qrCode.GetECLevel(), qrCode.GetVersion(), matrix));
            // Step 8.  Build the matrix and set it to "qrCode".
            MatrixUtil.BuildMatrix(finalBits, qrCode.GetECLevel(), qrCode.GetVersion(), qrCode.GetMaskPattern(), matrix
                                   );
            qrCode.SetMatrix(matrix);
            // Step 9.  Make sure we have a valid QR Code.
            if (!qrCode.IsValid())
            {
                throw new WriterException("Invalid QR code: " + qrCode.ToString());
            }
        }