/// <summary> /// 创建新的 Sys_VideoClass 对象。 /// </summary> /// <param name="classID">ClassID 属性的初始值。</param> /// <param name="parentID">ParentID 属性的初始值。</param> /// <param name="classDepth">ClassDepth 属性的初始值。</param> /// <param name="classOrder">ClassOrder 属性的初始值。</param> /// <param name="isDelete">IsDelete 属性的初始值。</param> public static Sys_VideoClass CreateSys_VideoClass(global::System.Int32 classID, global::System.Int32 parentID, global::System.Int32 classDepth, global::System.Int32 classOrder, global::System.Int32 isDelete) { Sys_VideoClass sys_VideoClass = new Sys_VideoClass(); sys_VideoClass.ClassID = classID; sys_VideoClass.ParentID = parentID; sys_VideoClass.ClassDepth = classDepth; sys_VideoClass.ClassOrder = classOrder; sys_VideoClass.IsDelete = isDelete; return sys_VideoClass; }
/// <summary> /// 用于向 Sys_VideoClass EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToSys_VideoClass(Sys_VideoClass sys_VideoClass) { base.AddObject("Sys_VideoClass", sys_VideoClass); }