/// <summary> /// Get a node from its path. Each path element depends on the associated father node type. /// For Dictionaries, var args are casted to const char*, for arrays, var args are caster to uint32_t /// Search is breath first order. /// </summary> /// <param name="plist"> /// the node to access result from. /// </param> /// <param name="length"> /// length of the path to access /// </param> /// <returns> /// the value to access. /// </returns> public virtual PlistHandle plist_access_path(PlistHandle plist, uint length) { PlistHandle returnValue; returnValue = PlistNativeMethods.plist_access_path(plist, length); returnValue.Api = this.Parent; return(returnValue); }