private EdgeRingCollection BuildMinimalEdgeRings(EdgeRingCollection maxEdgeRings, EdgeRingCollection shellList, EdgeRingCollection freeHoleList) { EdgeRingCollection edgeRings = new EdgeRingCollection(); for (IEdgeRingEnumerator it = maxEdgeRings.GetEnumerator(); it.MoveNext();) { MaximalEdgeRing er = (MaximalEdgeRing)it.Current; if (er.MaxNodeDegree > 2) { er.LinkDirectedEdgesForMinimalEdgeRings(); EdgeRingCollection minEdgeRings = er.BuildMinimalRings(); // at this point we can go ahead and attempt to place holes, if this EdgeRing is a polygon EdgeRing shell = FindShell(minEdgeRings); if (shell != null) { PlacePolygonHoles(shell, minEdgeRings); shellList.Add(shell); } else { freeHoleList.AddRange(minEdgeRings); } } else { edgeRings.Add(er); } } return(edgeRings); }
/// <summary> /// For all DirectedEdges in result, form them into MaximalEdgeRings /// </summary> private EdgeRingCollection BuildMaximalEdgeRings(ArrayList dirEdges) { EdgeRingCollection maxEdgeRings = new EdgeRingCollection(); for (IEnumerator it = dirEdges.GetEnumerator(); it.MoveNext();) { DirectedEdge de = (DirectedEdge)it.Current; if (de.InResult && de.Label.IsArea()) { // if this edge has not yet been processed if (de.EdgeRing == null) { MaximalEdgeRing er = new MaximalEdgeRing(de, geometryFactory); maxEdgeRings.Add(er); er.SetInResult(); } } } return(maxEdgeRings); }